Share John Talks Games
Share to email
Share to Facebook
Share to X
By John
The podcast currently has 19 episodes available.
John Discusses the steps he takes in broad strokes about how he builds the game including basic ideas and themes. he talks about getting your player and how he creates the basic characters for the game. Finally, he brings up the opening encounter and that the who mess is a collective experience, don't forget to ask how things are going. Including the areas you as a judge may feel the players have missed out.
John discusses how to use games of various lengths to build your world and player base for future use in campaigns.
John discusses the elements that both players and the Judge should keep in mind when playing/Building a game to keep the game going.
John Discusses the elements of technology and the pitfalls it can add to a game in a sci-fi setting. This is the second part of the play in a modern setting podcast.
John discusses the effects and changes that you as both a judge and player may need to adapt to in a more modern role play setting. Topics focus on play in a steam age setting but may apply across various time periods.
John discusses the various elements that build an interesting encounter in a fantasy game setting.
John discusses the role of feedback in the structure of a role-playing environment. Including the elements that you can offer your judge to support your game and how you should be thinking about the game as a whole.
don't forget sometimes it's not just about you talking to the judge, but things the judge may share with you.
In this episode, John discusses the Expectations that both you as a judge may have for your game as well as understanding how those expectations may influence the type of game being played. Also discussed are the player expectations and hope that they bring to the game and how that can impact your overall game and playstyle.
John discusses the basics of naming things in your fantasy realms and how it can both change the mood of play as well as how it impacts the feel of your world.
John discusses the various ways to use combat to help tell the story of your fantasy role-play realm. Discussion includes the role of small combats and the ways to use combat to introduce allies and villains.
The podcast currently has 19 episodes available.