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The Magnakai Series took Lone Wolf from Sommerlund to the far reaches of Dessi and the Stornlands and even out of this world into the vast unknowable Daziarn and the planes beyond. Now, in preparation for the Grandmaster Series, August and Jonathan take a look back and explore their and listener's favorite illustrations, abilities, and books encountered in the hunt for the Lorestones.
As the future of Lone Wolf looks ever brighter, August and Jonathan look at Lone Wolf's relationship with fan fiction and how fan works have kept the series going strong. If you've been part of the fan group for a long time then this episode will be packed with nostalgia. If not, then be prepared to be introduced to a wide range of products, such as the Mongoose Mega Deal, the Magnamund RPG (not by Cubicle 7), and Tower of the Sun!
Lone Wolf goes on his greatest journey yet — to the realm of the graphic novel. And he's not alone. Long-time ally Banedon is joining them! And Mazrah, Master of Assassins.
Learn about two of Magnamund's lesser-known projects, soon to be brought back in a glorious new edition: Skull of Agarash and Dawn of the Darklords.
We are joined by artist/writer (and long-time fan) Shane Walsh-Smith, who shares some behind-the-scene insight into translating Banedon's adventure to the medium of the graphic novel.
With Lone Wolf having defeated the Masters of Darkness, we give our hero a rest and turn our attention to Southern Magnamund, where a new star is rising. August and Jonathan explore the lore of the Shianti and discuss the themes of Grey Star and how it differs from Lone Wolf. There are secrets in this episode that have never before been revealed, including the truth behind Grey Star's parentage, a truth that will mean we never look at the wizard the same way again!
Criminals spit her name like a curse. Grizzled veterans speak it before a battle to bring them luck. Courtiers are told of secret places they can leave a list of their rivals and, if they are lucky, she will come for their enemies in the night. Old sages whisper that if you would find that which is lost, you need only to seek “The Huntress.”
Join us today on Journeys Through Magnamund as we talk about a brand new series in the Lone Wolf canon, and learn about lore, places, characters, and timelines that have never before been explored!
The final Magnakai episode marks a year since August & Jonathan began this Journey through Magnamund! From Lone Wolf's triumphant return home after his travails in the Dazairn to the final confrontation with the vile architect of the Darklands War, they discuss the plots, characters, and deep lore influencing every page. With questions drawn from the fan community, at least two obligatory 'Maters' of Darkness jokes, and some behind-the-scenes information never revealed before, they take down the Darklords in style!
Vastly expanding the scope of Joe Dever's fantasy series, the eleventh adventure turns a fantasy world into a fantasy UNIVERSE.
August and Jonathan tag along with the last of the Kai Lords and are cast into the Daziarn plane, a strange limbo dimension where the lore runs deep... and we run swiftly, for the dangers of the Daziarn are immense!
Learn the secrets of another world -- as well as the never-before-heard backstories of some infamous villains -- in this episode of Journeys Through Magnamund.
Last time, August and Jonathan took listeners on a quest through the early years of the Darklands War. Now they are back to finish the job, covering some of the most asked-for information in Lone Wolf fandom: how did Banedon become guild master? What happened to Lord Paido? Who is the Slavemaster and why did he betray the Darklords? What became of Vassagonia? Find out, in this epic conclusion to the most devastating war Magnamund has yet seen, part two of THE DARKLANDS WAR!
Lone Wolf has left us stranded in Magnamund just as war breaks out! Join Jonathan and August as they explore a period of time that has never before been explored, the period known as THE DARKLANDS WAR. Discover the secret machinations of Gnaag, how he planted the seeds of war all the way back in MS 5050, and gain information that has not been revealed anywhere else before now, information detailing every major movement and moment of the war.
One of our most awaited episodes, the Dungeons of Torgar is hailed as one of Joe's finest works. Readers can discover new paths after playing it a dozen times. Today August and Jonathan act as navigators, exploring the three main paths to Torgar. Along the way, discover who Baron Shinzar is, the history of Sebb Jarel, and the truth of the Isle of Ghosts.
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