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Adam Orth chats with Ken Levine, the legendary creator behind the Bioshock series and the upcoming Judas. Together they discuss Ken's journey into game writing; using art as a healthy outlet for processing uncomfortable subjects; dealing with the pressure of following up the first Bioshock game due to its massive success and popularity; how to tackle complex narratives and concepts aimed at general audiences; his thoughts on AI; and how to avoid falling into the trap of arrogance.
If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC
The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.
Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS
By Academy of Interactive Arts & Sciences4.8
189189 ratings
Adam Orth chats with Ken Levine, the legendary creator behind the Bioshock series and the upcoming Judas. Together they discuss Ken's journey into game writing; using art as a healthy outlet for processing uncomfortable subjects; dealing with the pressure of following up the first Bioshock game due to its massive success and popularity; how to tackle complex narratives and concepts aimed at general audiences; his thoughts on AI; and how to avoid falling into the trap of arrogance.
If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC
The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.
Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS

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