Jump & Shoot: A Gaming Podcast

Jump & Shoot: A Gaming Podcast

By Jump & Shoot: A Gaming PodcastLeisure
Download on the App Store

Jump & Shoot: A Gaming Podcast episodes

  • One-Player – Episode #1: My History with Comics + Reading Accessibility
    There has been some downtime as of late, so Joey has decided to do a small series of solo podcasts about a broad range of topics. This is both an attempt to stay busy and an attempt to put out at least some form of weekly content!
    In this first episode, Joey talks about his history with comics, why it took 30 years to finally make the dive into reading them regularly, a bit about Moon Knight, reading accessibility for the legally blind or those with low vision, and why it's important to footnote every conversation about Cable with "we have it!"
    32 min
  • Ys II: Analysis and Discussion —A Jump and Shoot Podcast Seriys (Feat. AboveUp)
    From the Ruins of Moondoria to the Solomon Shrine, we’re covering all aspects of Ys II: Ancient Ys Vanished — The Final Chapter today!
    Once again we’re joined by AboveUp of YouTube acclaim. In this episode we’re talking mechanics, version differences, gameplay analysis, overall game balance, and a brief foreshadowing of the trajectory that the series would take from here on out. Also, listen to Joey forget the word “diagonal” and suffer for it.
    Come get lost in the labyrinthine Ys 2 dungeons with us!
    Credits and affiliate links:
    iTunes: itunes.apple.com/us/podcast/jump-…d1435000999?mt=2
    Jump and Shoot Twitter: twitter.com/PodcastJump
    AboveUp YouTube: www.youtube.com/channel/UCr6qlbHXGMvVRk_79FHlE6Q
    AboveUp Twitter: twitter.com/AboveUp
    Ys Megasite and Fan Resource: http://www.digitalemelas.com/
    Ys Spotify Playlist: https://open.spotify.com/user/1235885082/playlist/4RxH0K2Gc0NWEqUur70PnZ?si=5L42dZduRGOyeWOYEbt1yg
    Intro + Outro song: Vasudeva - “In Lieu of Youth”
    1 hr 14 min
  • Ys I + Early History of the Franchise — A Jump & Shoot Podcast Seriys (Feat. AboveUp)
    Episode I - Ys I: Ancient Ys Vanished
    Welcome to the first episode of our new podcast “season”: a comprehensive journey into the entirety of the Ys series!
    We’re joined by AboveUp of YouTube acclaim for this first episode, and we’re devoting it exclusively to the first game in the series, Ys I: Ancient Ys Vanished. This is a fairly exhaustive deep-dive into some early Falcom and Ys series history, where to get started with the series, dat bump system, the many different versions Ys I, and critical analysis of the game’s mechanics and features.
    (Please note that there are a myriad of versions of Ys I, and although we would’ve liked to cover each one in great detail, it would have been an exhaustive project that may be better suited for a different format—so apologies should be given to those we glossed over.)
    Despite its somewhat recent critical acclaim in the west, Ys is a series that we believe has not quite gained the traction it deserves outside of Japan, so this project hopes to provide some exposure for Adol and his many journeys. Additionally, we want to really bring critical analysis to the foreground for the 11 main titles we’ll be covering in an effort to clearly articulate the magic of the series.
    The ride through the Ys games is going to be a wild—and sometimes bumpy—one, so we really hope you stick around for the whole adventure!
    Credits and additional links:
    iTunes: https://itunes.apple.com/us/podcast/jump-shoot-a-mega-man-podcast/id1435000999?mt=2
    Jump and Shoot Twitter: https://twitter.com/PodcastJump
    AboveUp YouTube: https://www.youtube.com/channel/UCr6qlbHXGMvVRk_79FHlE6Q
    AboveUp Twitter: https://twitter.com/AboveUp
    Intro + Outro song: Vasudeva - “In Lieu of Youth”
    1 hr 30 min
  • Jump and Whip or: How I Learned How to Stop Worrying and Love Castlevania
    Oh boy, are you in for a wild ride of Tony Hawk's Pro Skater jokes, Castlevania puns, nods to Hemingway (not to be confused with Valmanway), and a deep-dive into Castlevania Requiem—as well as its packaged titles, Rondo of Blood and Symphony of the Night. We're mostly positive for a change, seeing as how the majority of our negative vibes are directed at Konami and the somewhat lackluster presentation of the title. Big surprise. This may be our funnest episode yet.
    It's a horrible night to have a curse, so suit up and get whipped!
    1 hr 17 min
  • Controllers and Preferred Control Methods
    In the first episode of our open-ended, general video game podcast series, we're talking about controllers: the good, the bad, the Nokia N-Gage. We discuss what our favorite controls and control methods are, talk about additional features, and each throw in a vote for "best controller ever." After all, it's the tools that make the trade!
    1 hr 3 min
  • Episode 8: Turn Up the Bass! Mega Man 11 DLC, MM12, and the Future of the Brand
    We follow the breadcrumb trail of Mega Man 11 topics from our last episode and review: DLC, potential spin-offs, the future of the Mega Man IP, brand awareness, story threads, and also break some sad news about Fully Charged. The second half of the episode has us chatting about potentialities for Mega Man 12 and what we want to see while we come down from our 11 high and after Capcom has shown us that the Lil Blue Boi still has relevance in 2018.
    There's a meme about Rip Torn's Robot Masters, Joey takes another opportunity to slam a few game journalists, and Wesley proves he can recite any video game title—no matter how nonsensical or bombastic.
    1 hr 12 min
  • Episode 7: Review and Analysis of Mega Man 11
    The 8-years-overdue Mega Man 11 is out, and the dudes FINALLY get a chance to get together and break this bad boy down. We cover presentation, balance, music, our initial expectations versus reality, disruptive innovation (or lack thereof) in the contemporary Mega Man games, Dr. Wily's incognito tabs, and dive deeply into level and boss design. Absent is the talk of Proto Man and Bass—but that's only to underscore their absence in the game. And let's not forget the give that keeps on giving long after time has turned us to dust: Dr. Light's Abusive Trial.
    Joey's Score: 7.8/10
    Sable's Score: 8.5/10
    Wesley's Score: Equal to MM6
    1 hr 38 min
  • Plug Ball: An Interview Series — Vol. 5: Hero_Azure
    We're coming even closer to Mega Man 11 and we're talking with Hero_Azure of the ShadowRockZX YouTube channel. Azure is a content contributor and MVC3 player, and unlike the rest of our interviewees, he has purposely kept himself in the dark about MM11! We talk about what going into a new game blind is like, the X series, Vile, and Maverick Hunter X. What's his favorite Mega Man game? Guess you'll have to listen to find out!
    YouTube: https://www.youtube.com/channel/UCpWJiLgoKfb9VUvcw8oyKeA
    Solo YT: https://www.youtube.com/user/HeroAzure
    10 min
  • Plug Ball: An Interview Series — Vol. 4: MegaPhilX (Creator of Mega Man Unlimited)
    On today's Plug Ball we're talking with MegaPhilX, the creator of the beloved Mega Man Unlimited and a member of Snupster, a series of multiplayer Mega Man races! Phil tells us a bit about what his favorite title in the series is before giving some insight on what he wants Mega Man 11 to be. The hype for 11 is unreal at this point!
    Mega Man Unlimited: http://megaphilx.com/index.php/home/games/mega-man-unlimited/
    Website: http://megaphilx.com/
    Twitter: https://twitter.com/MegaPhilX
    Snupster: http://snupster.com/
    14 min

About Jump & Shoot: A Gaming Podcast

From the publisher's feed

Originally envisioned as a Mega Man-branded conversational platform, Jump & Shoot is now a gaming podcast with a focus on JRPGs, action-platformers, games of the 16-bit era, and any other passing topic that piques the interest of host Joey Agliata.