
Sign up to save your podcasts
Or


Gil Hova, designer of The Networks, discusses how to manage a game’s scope and not allow it to get out of hand. We also go into a good bit of detail on abstraction and how vital it is for keeping a game’s scope where it needs to be.
The post Keeping a Design from Getting out of Hand with Gil Hova appeared first on Board Game Design Lab.
By Gabe Barrett4.8
201201 ratings
Gil Hova, designer of The Networks, discusses how to manage a game’s scope and not allow it to get out of hand. We also go into a good bit of detail on abstraction and how vital it is for keeping a game’s scope where it needs to be.
The post Keeping a Design from Getting out of Hand with Gil Hova appeared first on Board Game Design Lab.

43,859 Listeners

148 Listeners

346 Listeners

1,142 Listeners

790 Listeners

129 Listeners

1,609 Listeners

294 Listeners

411 Listeners

84 Listeners

187 Listeners

19 Listeners

12 Listeners

135 Listeners

4,574 Listeners