Kritiqal Care

Kritiqal Care

By KRITIQALLeisureGames
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Kritiqal Care episodes

  • Episode 45: Freya Campbell

    Freya Campbell (she/they) is an interactive fiction writer, designer, and game engine combiner. Her games focus on small interactions in fantastical settings, emphasizing character voices and being incredibly queer. They joined me on this week’s episode to discuss writing interactive fiction, putting engines inside each other, and using engine constraints to inform pacing. In closing, I am shamed for having not yet played a bunch of very good games (editor’s note: since recording I have played We Know the Devil and it is just as fantastic as Freya makes it out to be).

    You can play all of Freya’s games on itch and follow her on Twitter @Spdrcstl.

    Freya’s Cool Things to Share

    We Know the Devil (Worst Girl Games, 2015)
    Heaven Will Be Mine (Worst Girl Games, 2018)
    Ladykiller in a Bind (Love Conquers All Games, 2016)
    Disco Elysium (ZA/UM, 2019)

    Things Discussed

    Superlunary (Freya Campbell, 2019) - See also: “Food from the torpedo chambers”
    The Tower Trilogy (Freya Campbell, 2018-2019)
    The End of Decay (Freya Campbell, 2020)
    Mutazione (Die Gute Fabrik, 2019) - See also: “Episode 23: Hannah Nicklin”
    Bitsy
    Twine
    Flicksy

    Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and supporting Kritiqal on Ko-Fi.

    1 hr 2 min
  • Episode 44: Elliot Herriman

    Elliot Herriman (she/her) is an interactive fiction author and developer who makes games about being queer and engines to help you not have to code. She spent some time chatting about falling into game dev, the struggle to get your writing in front of people, and the importance of accessible dev tools. We discuss many unspeakable games so make sure there aren’t any cops around before you pop this one on.

    You can play Elliot’s games on itch and follow her @elliotherriman.

    Elliot’s Unspeakable Thing to Share

    Some Sword / Some Play (Jemma, 2020) - duelist smut, what more is there to say?

    Things Discussed

    Winter (Freya Cambpell and Elliot Herriman, 2021)
    Outside (Elliot Herriman and Rachel Morgan, 2020)
    Cover Me In Leaves (Elliot Herriman, 2020)
    10mg collection
    Heaven’s Vault (Inkle, 2019)
    Calico & Catmint
    Twine
    Ink
    Bitsy

    Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and supporting Kritiqal on Ko-Fi.

    1 hr 5 min
  • Episode 43: Shane Yach

    Shane Yach (he/they) is a game designer and musician whose work combines crunchy, low-poly visuals with surreal internet horror. We spend some time breaking down what makes the PS1 great for horror, how found footage could be adapted for games, and why falling asleep in Proteus is the highest compliment. In closing, Shane reminds us that games don’t die on release and we should allow ourselves to take creativity breaks.

    You can play Shane’s games on itch, find their music on Bandcamp, and follow them @tipsheda.

    Shane’s Cool Thing to Share

    Returning to games they missed on release and finding them no less inspiring (you can find many of these in his itch collection)

    Things Discussed

    The Devil (cathroon, Aaron Taecker-Wyss, flan, Nic, shane yach, bb tombo, 2020)
    No One Is Here (Shane Yach, 2018)
    I Feel Fantastic (Shane Yach, 2019)
    Approaches (Shane Yach, 2019)
    ”Exploration as a game genre,” by Shane Yach (2020)
    Haunted PS1
    LSD: Dream Emulator (Asmik Ace Entertainment, 1998)
    7DFPS
    98DEMAKE
    Proteus (Twisted Tree Games, 2013)
    Promesa (Julian Palacios, 2020)
    Mundaun (Hidden Fields, 2021)
    Glorious Trainwrecks

    Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and supporting Kritiqal on Ko-Fi.

    56 min
  • Episode 42: Kevin Wong

    Kevin Wong (he/they) is a game designer, producer, and scholar who has worked on projects as varied as Chambara, Lucah: Born of a Dream, and Manifold Garden. On this episode he recounts his experience as a student game designer and how anti-hierarchal art movements and Twitch Plays Pokemon inspired the apocalyptic photography game, Dear Future.

    You can follow Kevin on Twitter @ThatKevinWong and keep up with Dear Future @DearFutureGame.

    Kevin’s Inspiring Thing to Share

    Umurangi Generation (ORIGAME DIGITAL, 2020)

    Things Discussed

    Chambara (team ok, 2017)
    Dear Future (Dear Future Production Committee, 2021)
    Manifold Garden (William Chyr, 2020)
    Twitch Plays Pokemon
    The Fluxus art movement
    Exquisite corpse

    Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and supporting Kritiqal on Ko-Fi.

    57 min
  • Episode 41: Nathan Blades

    Nathan Blades (he/they) is a tabletop designer, streamer, and voice actor with a particular love for queer cyberpunk. He sat down with me to chronicle his introduction to TTRPGs, the rewards and frustrations of running an actual play show, and finding the line between passion projects and accidentally making yourself a second job. Afterwards, Nathan reminds us that no amount of Twitter arguing can substitute just sitting down and making the damn thing.

    You can find Nathan’s games on itch, catch their streams on Twitch, check out their voice acting reel, and follow them on Twitter @PhantomArtsEnt.

    Nathan’s Cool Thing(s) to Share

    Omori (OMOCAT, 2020) - editor’s note: Omori’s composer has received ongoing sexual harassment allegations which are worth considering before playing the game
    ”Off With Their Heads” by Calliope Mori

    Things Discussed

    The Queer Cyberpunk’s Guide to Tabletop RPGs (Nathan Blades)
    Agents of HUE (Nathan Blades)
    Heartbeats in Perfect Sync (Nathan Blades)
    The Talent Agency (Nathan Blades, 2018)

    Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and supporting Kritiqal on Ko-Fi.

    1 hr 1 min
  • Episode 40: Pixel a Day

    Kat (she/her) makes video essays on games and pop culture as Pixel a Day. Her work seeks to diversify games criticism by invoking her knowledge of art and psychology, interrogating unexplored aspects of games and games culture. In this episode we discuss what drew her to video essays as a form, the importance of looking outside of games, and the challenge of getting noticed as a smaller channel.

    You can find Kat’s videos on Youtube, her writing on Medium, and follow her on Twitter @pixel_a_day.

    Kat’s Cool Thing to Share

    If On A Winter’s Night, Four Travelers (Dead Idle Games, 2020) - a free spooky point-and-click on a train

    Things Discussed

    "ECHO: Self-Transcendence In Space" (Pixel a Day, 2020)
    "Fearful Beauty: Subnautica and The Long Dark" (Pixel a Day, 2020)
    "Playing With Death: The Long Dark and Pathologic 2" (Pixel a Day, 2020)
    "COVID Kingdom" (Pixel a Day, 2021)

    Channel Shoutouts

    Transparency
    Pim Is Online
    I am Error
    Thomas Ife

    Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and supporting Kritiqal on Ko-Fi.

    1 hr 2 min
  • Episode 39: Nilson Carroll

    Nilson Carrol (he/him) is an archivist, MFA student, and ROM hacker working to preserve obscure and queer internet culture. His thesis project, Video Games Have Been Queer, chronicles his history with games and the queer culture within and around them which is often ignored. We talk about his early experiences with ROM hacking, the importance of preserving digital culture, and the earnest, wondrous possibility of glitches. In closing we fawn over Anodyne 2: Return to Dust (Analgesic Productions, 2019), a game which feels too good to exist.

    You can find Nilson’s games on itch and at swampbabes.

    Nilson’s Inspiring Thing to Share

    Anodyne 2: Return to Dust
    New Private Window (Marina Kittaka)

    Things Discussed

    RPG Maker
    Dragon Pervert
    Monster Party (Human Entertainment, 1989)
    Brief History of Perverted Dragon Quest ROM Hacks (Nilson Carrol, 2019)
    Flashpoint (flash game archival project)
    Video Games Have Always Been Queer (Bonnie Ruberg, 2019)

    Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and becoming a supporter on Patreon. It means a lot.

    1 hr 14 min
  • Episode 38: Lena NW

    Lena NW (she/her) is a multimedia artist, rapper, and game designer whose work touches on the messy, fraught, and darkly humorous effects of fringe internet culture. Her MFA project, Nightmare Temptation Academy (2020), crystalizes her experience growing up on the internet and becoming desensitized to shock content, while also exploring digital alienation and collage creativity. She joined me on Kritiqal Care to talk more about what drew her to games, the Neopets/Gaia Online/4chan pipeline, and trying to be an ethical edgelord.

    You can find Lena’s work on her personal site, play Nightmare Temptation Academy on itch, and listen to her music on Bandcamp.

    Lena’s Cool Thing to Share

    Dorian Electra (specifically tracks Edgelord and Musical Genius)

    Things Discussed

    Nightmare Temptation Academy
    Neopets
    Fuck Everything (Lena NW, 2014)
    MySpace

    Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and becoming a supporter on Patreon. It means a lot.

    1 hr 17 min
  • Episode 37: prophet goddess

    Cassandra Lugo (they/them) creates compact procedural games under the name prophet goddess. Their work explores the unique abilities of generative content, the lack of win conditions, and glitchy digital aesthetics. We discuss the origins of their interest in procedural generation, the frequent pitfalls with how it is utilized, and the sorts of games prophet goddess wants to see more of. In the close, we remember that it’s never a bad time to listen to Prince.

    You can follow prophet goddess on Twitter @prophet_goddess, play their games on itch, and catch their streams on Twitch and trash.cloud.

    prophet goddess’s Good Thing to Share

    Live Forever by Bartees Strange (also Prince)

    Things Discussed

    LÖVE
    Dwarf Fortress (Tarn and Zach Adams, 2006
    this must be the place (prophet goddess, 2017)
    nullpointer (prophet goddess, 2017)
    Crusader Kings 3 (Paradox, 2020)
    No Man’s Sky (Hello Games, 2016)
    Blood is Compulsory (Ian Danskin, 2015)
    ANATHEMA (prophet goddess, upcoming)
    The Odyssey (translated by Emily Wilson, 2017)
    Hades (Supergiant, 2020)
    Montaillou: The Promised Land of Error (Emmanuel Le Roy Ladurie, 1979)
    Boat Murdered, Dwarf Fortress Let’s Play
    Caves of Qud (Freehold Games, 2015)
    Anime is for Jerks

    Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and becoming a supporter on Patreon. It means a lot.

    58 min
  • Episode 36: Sandy Pug Games

    Nem (they/them) runs the leftist tabletop studio and occasional publisher, Sandy Pug Games, creating games exploring anti-capitalism, alternative forms of interaction, and what it would be like if DMC’s Dante was in Dungeon World. Recently, they have helped facilitate the Our Shores Kickstarter, allowing members of the South-East Asian TTRPG scene (RPGSEA) access to funds and exposure they had previously been denied. In this episode we discuss the contentious nature of Kickstarter, Twitter politics, and the limitations of aesthetic revolution in art.

    You can find links to Nem’s work on their Carrd and on itch.

    Nem’s Good Thing to Share

    The success of the Our Shores Kickstarter
    Their friend’s comedy channel, The Greatest Show in the Galaxy

    Things Discussed

    All Flesh Must Be Eaten (George Vasilakos, 1999)
    Our Shores (Multiple Designers, upcoming)
    Orc Stabr (Sandy Pug Games, 2018)
    Monster Care Squad (Sandy Pug Games, 2020)

    Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and becoming a supporter on Patreon. It means a lot.

    1 hr 24 min

About Kritiqal Care

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Conversations about games, community, and the reasons we play.