Late Nite With Stede

Late Nite With Stede

By Stede BonnetVideo Games
Download on the App Store

Late Nite With Stede episodes

  • Episode 31 - Making Gold the First Week of Highmaul
    After getting a baseline for professions in Warlords of Draenor last week, I'm back just in the very nick of time this week to talk about what to expect in this first week of raiding in Highmaul.  I talk in depth about Enchanting, Alchemy, Cooking, Crafted Epic Gear, and Darkmoon Trinkets - all after covering the big news on the dust buffs, the mine nerfs, and the updating of wowuction to include info on all the new professions. I also give a preview of content to come later this month for the show, including a spreadsheet I've been ironing out that's pre-loaded with all the stuff we can make with professions in Warlords of Draenor.  Full show notes are, of course, available after the break - Enjoy!! Episode 31 of Late Nite With Stede - Show Notes IntroGood evening, ladies and gentlemen and welcome to Episode 31 of the Late Nite With Stede Goldmaking Podcast.  I’m your host, Stede Bonnet - and I want to thank you for listening.   Before we launch into the opening of Highmaul this week, I wanna take a minute to let you know that you can find more Late Nite With Stede on my website - www.LNWS.net - you can also find the show on Stitcher & on iTunes - so if you like the show, be sure to subscribe.    Alright, today is Monday, December 1st. ===PODCAST NEWS===-  On the last episode, I spent some time talking about how WoD was shaking out so far.  It seems like it was weeks ago in terms of how much has happened since then.  I’ve had a number of folks asking me what they should be making in order to make gold.  The category pages on The Undermine Journal have yet to be updated, and given the variable nature of cooldown yields on toons - and via work orders - it’s a bit difficult to accurately calculate costs. Not that it’s a big problem at this point since most craftables that use soulbound cooldown reagents are bringing rain on the Auction House, but it’s one of those structural sticking points that may cause TUJ to take awhile in updating its information.  Not to mention that Erorus, the creator of TUJ, now works at Wowhead and is probably pretty busy. Back on topic about the preview of tonight’s topic - I’ll be talking about what you need to know about making stuff now - the first week of raids - and how I think the rest of December is going to shake out in terms of profession markets. ===WoW NEWS===We had a few big changes in game this week.  Most notably the buff to disenchanting yields for dust.  It seems like 4 times out of 5, rare items - that’s blues - will now DE into a bunch of dust - like 6-10 or so.  This is causing a major correction in the dust and shard markets as shards become less common and therefore, more expensive - and dust settles down to values where it actually makes sense to start hitting your work orders. Which, a lot of you would think means cheaper crystals - since the work orders are now flowing once again.  And you’d be right on the money - there are a lot more crystals sitting under 600g on my server than there were before this change.  And that’s a market I’ll talk more about a bit later in the show. We also had a nerf to the yield rate from farming ore nodes in your garrison’s mine.  Regular nodes give 2 ore, and rich ones give 4 - sometimes 5.  The result was that - where I used to be running a surplus of ore on my toon with Blacksmithing & Jewelcrafting, using a L2 mine, I’m now running a slight deficit. It seems like a small tuning change, but imagine how that reverberates over tens of thousands of toons on a server.  This is a correction that may take a bit longer to play out.  And I think Blizzard was smart not to use the heavy hand here, because there are other factors that will be coming into play that will naturally nerf the amount of ore on the AH - which I will talk about a bit later. Last bit of news for this past week was that most all of the crafted gear got a 5 ilv
    0 min
  • Episode 30 - The Good, the Bad, & The Rest: WoD So Far
    After taking launch weekend off to gorge myself on the new expansion, I hop back on the mic to talk about my impressions so far of all the new profession systems.  Have a listen as I talk through the good stuff, the bad stuff and my thoughts of the rest of it all, including Enchanting Work Orders (dude, where's my dust?), jerks posting singles, Trading Posts, and Barns. Full show notes are after the break - enjoy! Episode  of Late Nite With Stede - Show Notes IntroStede (S): Good evening, ladies and gentlemen and welcome to Episode 30 of the Late Nite With Stede Goldmaking Podcast.  I’m your host, Stede Bonnet - and I want to thank you for listening.   This is my very first show of the new expansion, Warlords of Draenor, and I welcome any new or returning listeners that managed to find the podcast.  I wanna take a minute to let you know that you can find more Late Nite With Stede on my website - www.LNWS.net - you can also find the show on Stitcher & on iTunes - so if you like the show, be sure to subscribe.    Alright, today is Sunday, November 23rd ===PODCAST NEWS===-  Last time I talked about planning your launch week.  I focused a lot on the breakpoints in levelling your toons with regards to unlocking the abilities of your Garrison.  This week is gonna cover a lot of ground as I talk about the good, the bad, and the rest of WoD so far. ===WoW NEWS===We know that raids don’t open until December 2nd, but this past Friday, Molten Core opened up via LFR as part of WoW’s 10-year anniversary celebration.  Not only are there pets & a mount that players can snag for a limited time, but there’s also an ilvl 640 helm to be looted. So make a mental note - don’t craft ilvl 640 helms to sell on the AH.  The flip side of all this is that players need to have an ilvl of 615 to queue, and the queue / clear is a bit arduous - with most folks taking 2-3 hours to clear the entire instance. This means that consumables, gear, and enchants will get an early boost as folks make an early foray into raiding via LFR to snag the new shinies. Which is fortunate, because - if there’s anything that we’ve learned this week - it’s that demand is dictating prices. ===Goldmaking NEWS===Blizzard pulled a 360 in less than 24 hours this week by first taking the axe to personal loot in LFD, and then adding it back in while guaranteeing groups that use it a 630-drop in every pot when you kill the last boss in any heroic dungeon. Expect this to stabilize shard prices a bit as there was an initial glut from questing, followed by a relative void at max level. TOPIC: The Good, The Bad, & The Rest: WoD So FarLast weekend I was so busy playing and trying to follow everything that I literally didn’t have time to do a show.  That could’ve been the case again this weekend, but I’ve made it a point to talk about all the stuff on my mind before I forget it all.   So far, I’ve only a single L100 toon - my main, my rogue.  But my other 5 alts are L96, L94, L94, L95, & L95 so far - and I’m pretty happy with the progress. But enough yakkin - it’s Thanksgiving week in America, and that’s where I’m freezing my ass off right now, so let’s talk Turkey. The GoodLet’s talk about the good stuff in WoD so far: Questing is smooth.  The bonus objectives are very intuitive and rewarding, making rotating alts through rested easier and actually enjoyable.  Treasures follow the same pattern of being rewarding and fun to find.I find that a lot of the systems in play for goldmaking are very linear in how they initially build - while mines and gardens give a quick shot in the arm to your materials stash, they require an honest bit of levelling before they can be unlocked, and the items you’ll later craft follow a similar pattern.WoW is up to over 10 million customers now - I mean subscribers.  That means even more folks who will buy our stuff.  And there’s a solid handful or three o
    0 min
  • Episode 29 - Planning a Successful Launch Week for Goldmaking
    After talking all about professions and planning your buildings on your Garrison last week, this week I focus on the last minute details you'll need to make your Launch Week a success.  Tune in as I talk about the importance of levelling profession alts, and the breakpoints you need to know about to maximize your Cooldowns, and your goldmaking in your first days in Draenor. I realize that this show has a lot of information that I cover in a relatively short amount of time.  So, to save you the hand cramps, I'm including my show notes below the break - Enjoy! Episode 29 of Late Nite With Stede - Show Notes IntroGood evening, ladies and gentlemen and welcome to Episode 29 of the Late Nite With Stede Goldmaking Podcast.  I’m your host, Stede Bonnet - and I want to thank you for listening.   Before begin our last show of Mists of Pandaria, I wanna take a minute to let you know that you can find more Late Nite With Stede on our website - www.LNWS.net - you can also find the show on Stitcher & on iTunes - so if you like the show, be sure to subscribe.    Alright, today is Sunday, November 9th ===PODCAST NEWS===-  Last week we had a quick show that talked about which “extra” profession buildings were best in terms of goldmaking.  Most were around the middle of the pack, but there was at least 1 big loser and a few familiar winners.  So if you missed that show or you have no idea what I’m talking about - I think it’d be worth your while to go back and check out Episode 28. We’ve covered an awful lot of ground in the last 7 episodes of the show - all the way to a garrisons overview to a deep dive through every single primary profession to ratings and rankings of goldmaking potential for each one and their associated garrison buildings. It’s taken a lot of research and digging - particularly since I did not have any access to the beta.  So if you’ve managed to follow me through all of that - lemme just say thanks :) -This week, I’ve got another great show for you guys.  A lot of the info I’m gonna talk about has been out there for awhile now - it’s just not the easiest thing in the world to corral it all in one place.  But it has been done - on The Consortium Forums, in the General Discussion Forum, my fellow Wind Trader, UtesDad has written a great guide to Garrisons for the Goblin.  It complements the information I’ve been going through lately. It’s great timing that this came out just this weekend because it goes along with tonight’s topic perfectly.  Because tonight, we’re gonna talk about getting your garrisons setup as quickly and efficiently as possible at launch. ===WoW NEWS===No WoW news this week - we’re all locked in tight for Warlords of Draenor. ===Goldmaking NEWS===Only thing noteworthy I picked up this week came from Blizzcon.  I’d previously thought Spirit only rolled on rings & necklaces.  Turns out it can roll on cloaks, too.  So I expect Tailors and Leatherworkers to be using or selling those reroll tokens so healers can get their Spirit stats on those crafted cloaks. TOPIC: How to Plan Your Launch WeekendAs I mentioned a few minutes ago, UtesDad has a great guide on The Consortium’s General Discussion forum that I recommend you all take some time to go read.  You can find the forums at www.STORMSPIRE.net. Scalable SystemsSo, let’s get started and set the stage.  We know that damn near everything worth making in Warlords is gonna require daily cooldown materials.  What we’re all worried about is the new cooldown system.  In expansions past, alts were able to pop cooldowns without ever having to leave the safety and comfort of their capital cities. As long as you fed your little alts they were happy to get pet once a day and do their job printing gold.  In Warlords, they flipped the script on us.   You want to grind your professions to max level in Orgrimmar or *god forbid* Stormwind?  Fuhgiit
    0 min
  • Episode 28 - The Best 3rd Small Buildings for WoD
    After going through and rating each profession on a scale form 1 to 10 last week, this week I go through and rate each on of the profession buildings on a scale from 1 to 10 in terms of how useful they are for a toon without the corresponding profession.  As you'll recall, we can make 3 small garrison buildings, but each toon can only have two professions.  So if you're wondering which third small building to take to maximize your goldmaking potential, then you've come to the right place! Enjoy!
    0 min
  • Episode 27 - Which Professions for Goldmaking in WoD
    As promised, and only slightly late, I hop back on the mic tonight to bring you an overview of each primary profession in terms of its goldmaking viability in Warlords of Draenor.  Episodes 22 through 26 covered the details, and Episode 27 delivers the punchline.  Tonight I talk through the latest changes on Beta, and rank each profession on an easy 1-10 scale from garbage to goldmaking heaven.  And be sure to catch the podcast again next week, as I talk about which third buildings are looking good for extra gold. Enjoy!
    0 min
  • Episode 26 - WoD Preview: Jewelcrafting, Enchanting, & Inscription
    In this episode, I wrap up the remaining professions we've yet to preview in Warlords of Draenor.  I go through the bones and details of Jewelcrafting, Enchanting, and Inscription.  With prospecting gone, new Mysterious Fortune Cards, Darkmoon Cards available to non-scribes, and a new twist on enchanting, there's some information you're gonna want to listen in for.  In case you've missed any of the earlier WoD Profession Preview Series episodes, be sure to head back to episode 22 and give a listen through all the way back to here at episode 26. Enjoy!
    0 min
  • Episode 25 - Alchemical Engineering
    In this episode, I continue onward with the Late Nite With Stede WoD Profession Preview Series as I walk you through all the coming changes to both Alchemy & Engineering.  Alchemy is setup to make a big shift towards a more interesting market, and Engineering finally gets a little extra love.  SO make sure you give it a listen and get equipped for the coming changes to professions in Warlords of Draenor!  Enjoy, and be sure to catch the next episode where the LNWS WoD Profession Preview Series wraps up with Jewelcrafting, Enchanting, and Inscription. Enjoy!
    0 min
  • Episode 24 - Raw Leatherworking & Sumptuous Tailoring
    This week I roll on from Blacksmithing straight into Leatherworking & Tailoring to give you more in my series on professions in Warlords of Draenor.  I walk through what each profession can make, and how they interact with your Garrison.  I also tour the reagent costs for epic gear and the currency costs for their recipes.  So, if you want to make some cloth or leather gear in Warlords, but aren't entirely sure how it all works, you are in the right place.  Enjoy, and make sure to check back again soon for the next episode!
    0 min
  • Episode 23 - Beer-Basted Blacksmithing
    As I was going through my handwritten notes, my beer knocked over and spill all over everything I had written down on Blacksmithing.  But I was unfazed!  This week's episode recaps a few extra thoughts on Skinning from last week, give a quick refresher on Garrisons, and then continues the series on professions in Warlords of Draenor as I do a deep dive into the details of Blacksmithing - including cooldowns, reagents, crafts, and how it works with your Garrison - so pop a top and have a listen! :)
    0 min
  • Episode 22 - Gathering, Garrisons, Warlords of Draenor
    The show returns after a 6 month hiatus to bring you the goldmaking news as we get ready for Warlords of Draenor in just 2 months. Stede goes solo as the show changes formats, but keeps bringing you the goldmaking discussions to your speakers.  This week, I start a series of Profession Previews - starting from the ground up with the gathering professions - Mining, Herbalism, and Skinning - so you know how the coming changes will affect the source materials for all the crafting professions.  Hope you enjoy & give me a shout sometime on Twitter!
    0 min

About Late Nite With Stede

From the publisher's feed

The Archives of a Former WoW Gold Blog / Podcast