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https://3speak.tv/watch?v=lazybug/9711d80a
I fought through a tough encounter with Hiss Clusters and floating soldiers to reach the elevator leading to Marshall. After a brief intercom chat and a surprise ambush, I made my way to the Research sector. I finally located Marshall, who requested my help to secure the HRA production lab from the Hiss.
I got so close to finding Marshall, but the final stage was packed with Hiss soldiers and a healing Hiss Cluster. I knew the fight would be impossible if I didn't destroy those clusters first, so I made them my primary target.
I actually died once because I lost my focus and let the enemies overwhelm me. On my second attempt, I successfully wiped out the clusters immediately and then systematically took care of the Hiss soldiers.
Just as I thought the room was secure, several Hiss soldiers started floating around with chairs. I took them down quickly and cleansed the nearby control panel to stabilize the area.
I reached the intercom next to the elevator to speak with Marshall. We had a brief conversation where Jesse made it clear they needed to talk face-to-face about the situation in the Oldest House.
Right as I was about to step into the elevator, a group of Hiss "demons" ambushed me. I was surprised by the sudden reinforcements, but I kept my distance and exploded them with my service weapon before they could get close.
I took a moment to explore Central Research, checking for any hidden documents or resources. Once I was satisfied, I finally entered the elevator to reach the level where Marshall was hiding.
After the elevator ride, a Ranger informed me that Marshall was waiting in the lab just down the hall. The first thing I did was claim the local Control Point to ensure I had a safe place to respawn and upgrade.
I walked toward the Luck and Probability Chamber to find Marshall. Along the way, I passed several heavily armed Rangers who were holding the line, and I finally found Marshall herself overseeing the operations.
Marshall explained that Darling created the HRAs in a nearby lab and that they desperately needed more to survive the Hiss attack. Since her Rangers couldn't secure the lab alone, Jesse volunteered to be the firepower needed to clear out the corruption.
To be Continued...
https://3speak.tv/watch?v=lazybug/4ed07567
I visited a friend's house last year in Manikganj, Bangladesh. One of his cousins gave me a tour around their village while my friend was busy with some family matters, and I was taken to the Dhaleshwari River, which is one of the many rivers of Manikganj.
As I had my drone with me, I flew it above the river and recorded some cool moments which I edited today, adding some music.
https://3speak.tv/watch?v=lazybug/f3753325
After fighting through Hiss soldiers and their grenades, I reached the Astral Exhibition. I encountered a strange, indestructible creature that tried to swallow me. I had to use my launch power to fix a door, trick the monster into a side room, and trap it there to reach Marshall.
After getting through the door, I reached a blocked path where I could hear Marshall talking. It was clear she was in trouble, so I knew I had to find a way to get to her quickly.
As I moved ahead, a group of Hiss soldiers ambushed me. They were throwing grenades constantly, so I had to stay focused on dodging while taking them down one by one.
I ran through the door to the Astral Exhibition after clearing out the soldiers. Once inside, I found a Control Point and claimed it to secure the area.
I explored the exhibition, which looked amazing, but then I noticed a strange object from the Astral Plane. It was kept in a large room and was impossible to break or destroy.
Unfortunately, my path was right through that room. As soon as I entered, the entity started moving toward me, trying to get close enough to swallow me whole.
I spotted a shutter door with a switch, but it didn't work at first. I was stuck in the room with the creature while trying to figure out how to power the door.
I realized I had to use my launch ability to throw a power circuit into its socket. This restored the electricity and unlocked the door just as the thing was closing in on me.
I had to trick the entity into the small shutter room and then quickly close the door to trap it inside. It felt like a dangerous game of cat and mouse with my life on the line, but it worked.
At last, I opened the small door leading toward Marshall. I realized the creature was likely kept there as a guard, and though I could hear Marshall on the comms, Jesse was unable to talk back to her.
To be Continued...
https://3speak.tv/watch?v=lazybug/f15cbcd6
Upon reaching Central Research, I fought off Hiss entities and survived a heavy ground assault involving high-level soldiers and grenades. The journey ended at the locked Parapsychology doors, surrounded by the remains of Hiss-corrupted researchers.
After getting out of the service elevator and reaching Central Research, I noticed there were a lot of bodies floating in the air. These victims had not yet turned into Hiss hostiles, but they hung there like a haunting reminder of the building's corruption.
I found a directory board that showed Parapsychology was located further down that way. It was clear that reaching this department was the next logical step in my search for Marshall.
While I was checking the board, some flying Hiss entities emerged from a gap. I had to take care of them fast with my Service Weapon, as my Launch ability didn't seem to affect these agile targets very much.
The entire place was crawling with Hiss soldiers. I noticed some top-level enemies among them with significantly higher health bars, indicating that the resistance in this sector was going to be much tougher than what I had faced previously.
After taking cover behind some heavy concrete pillars, I kept up the pressure on the enemies. Several soldiers started throwing grenades toward my position, forcing me to take cover from the explosions and scramble for safety to avoid being overwhelmed.
Just when I thought the coast was clear, another wave of soldiers arrived. I almost died during the encounter and had to be extremely careful about taking damage while scrambling for health orbs dropped by fallen enemies.
I moved ahead and noticed the floor looked scorched or burned. I was not sure if stepping on it would drain my health, so I looked for a safer way to cross the room without touching the suspicious surface.
To avoid any risk, I jumped across some clear concrete platforms to reach an open elevator shaft. I looked down into the darkness, wondering if jumping into the shaft was the only way to reach the Paraschycology.
I decided to check the perimeter first and found the bodies of researchers across the floor. Their faces looked as if they had experienced horrible deaths, and the main door to Parapsychology was sealed shut with Hiss resonant properties.
Thankfully, I didn't have to fight another wave of Hiss in that specific area. I focused on the environmental details to find a workaround, eventually discovering a path that would take me inside the department and closer to Marshall.
To be Continued...
https://3speak.tv/watch?v=lazybug/a5dee447
I attempted to reach the NSC converters under a time limit, but was quickly overwhelmed and pinned down by a major Hiss target. After a restart and some exploration through the ventilation area and the Janitor's office, I found myself going in circles.
After consulting a guide, I returned to Central Executive and successfully used the sector elevator to reach the Research Sector.
I had to get to the NSC energy converters within a limited time frame. I used fast travel from Central Executive, but as I approached the converter room, a group of Hiss ambushed me.
There was a major target that I had to eliminate along with the other Hiss soldiers. It looked like I was getting overwhelmed, and they pinned me down so fast that I couldn't escape.
When I came back after the restart, I didn't find any enemies there at all. Even though I was prepared for a massive battle this time, the hallway was strangely empty.
I went ahead and finally found a handful of regular Hiss soldiers who came to attack me. Since they weren't the major targets from before, I took them down easily.
I went inside a shelter, hoping I would find Marshall there. It turned out to be just a random shelter, providing a good place for me to hide and regroup away from the enemies.
I came out of the shelter and started taking down the floating Hiss enemies. They weren't attacking yet, but they could be a threat later, so I didn't take any chances.
I had to find Parapsychology to locate Marshall, but I was struggling to find it on the map. I ran through the Janitor's office and noticed Ahti was still calmly mopping his floor.
I waited for an elevator to arrive so I could take it down to the ventilation area. The atmosphere in these lower maintenance levels always feels much more oppressive.
After getting down to ventilation, I noticed the security soldiers were still fighting the Hiss. They kept coming back continuously, so I decided to leave that place rather than waste ammo.
After running around for some time, I checked a YouTube gameplay video and understood I had to go back to where I started. I used fast travel to return to the Central Executive.
After getting to Central Executive, I headed straight for the sector elevator. This is the main hub that connects the different wings of the Oldest House.
I stepped inside the elevator and selected the Research Sector. After a brief ride, the doors opened, and I finally reached the correct area to continue my search for Marshall.
To be Continued...
https://3speak.tv/watch?v=lazybug/04cc4aac
I fought through waves of Hiss to fix three NSC energy converters before reaching the darkened control room. After lifting the internal lockdown via the directorial override, I returned to Emily Pope. Jesse revealed the truth about the slide projector and her missing brother, setting her next sights on finding Marshall in Research.
Right after reaching the converter room, I faced some Hiss soldiers there. I had to take them down quickly before I could even think about starting the repairs.
I started fixing the NSC energy converters and noticed there were three in total. I had to fight off aggressive Hiss soldiers in waves during every single stage of the process.
Once the converters were fixed, I had to reach the NSC control room to lift the lockdown. The room was shrouded in darkness and packed with Hiss soldiers I had to eliminate.
While taking down the Hiss, I got a little lost and ran around the control room for a bit. Eventually, I realized I was in the right place and needed to cleanse the point first.
I reached the console for the directorial override. Jesse used the Service Revolver as a tool to initiate the sequence, and it looked like the lockdown was finally lifted.
With the other sectors now accessible, I used fast travel to get to Central Executive. I headed straight for the boardroom to speak with Emily Pope and finish the mission.
Emily was happy that I survived the override. This time, Jesse decided to be honest with Emily about her past and why she was truly at the Bureau.
Jesse explained finding an old slide projector in Ordinary's landfill as a kid. She talked about the being they found through one of the doors and her missing brother, Dylan.
Pope mentioned Trench and Darling's involvement, noting that Marshall went to the Research Sector for HRA production. A cinematic then showed Ahti reminding Jesse that she now owes him a favor.
To be Continued...
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