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This week I had a chanceto play through the FFVII Demo, so I thought I would break down my thoughts on the Demo as well as the level design in it. Please Support: bit.ly/2sGYuuP ------ Sponsor ----- Outstandly -bit.ly/2sGYuuP ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
Hey everyone, happy to be back (Sorry it is a day late) but I get a chance to sit down and suggest more amazing more by fantastic devs Please support: bit.ly/33xpKbG ------ Sponsor ----- Outstandly -bit.ly/2sGYuuP ----- Reading Materials ----- Story Telling in Level Design - bit.ly/2VSCFVN
BloodRoots Combat - bit.ly/2x2rO0Q
Level Design Illusion of Choice - bit.ly/2wtx7GA
FFVII Remake - bit.ly/39pBscg
Subverting Space - bit.ly/32RksJp
Open World Design - bit.ly/3aqomM1 ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
Joined by one of the level design community's most active members, the Lead Level Designer of Machine Games Mitja! I am sure most of you will be aware of how much of a big impact Mitja has, always willing to talk and share info on Level Design, we finally get to talk level design and I am super excited. Please Support: bit.ly/33xpKbG ----- Sponsor - GameDev.Tv ----- Unity 3D C# - bit.ly/2GIO8y5 UE BluePrint - bit.ly/2u8CKZF ----- Contact Mitja ----- Twitter - twitter.com/MitjaRoskaric ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com Email: [email protected]
Finally getting a chance to sit down and discuss one of my favorite gaming franchises, breaking down the Kingdom Hearts finale and the design choices they made, the ones that we should respect. Please Support: bit.ly/33xpKbG ----- Sponsor - GameDev.Tv ----- Unity 3D C# - bit.ly/2GIO8y5 UE BluePrint - bit.ly/2u8CKZF ----- Kingdom Hearts Article ----- bit.ly/2Sxzxex Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] -----
It is the first of February so you all know that I must deliver to you amazing Guru's a reading list by other incredible devs! Please Support: bit.ly/33xpKbG ----- GameDev.TV ----- Unity 3D C# - bit.ly/2GIO8y5 Unity 2D C# - bit.ly/38TeCZS Unity NoCode - bit.ly/2GHd09v UE BluePrint - bit.ly/2u8CKZF UE4 Cinematics - bit.ly/2RLUVgI ----- Reading Materials ----- Kingdom Hearts 3 Story - bit.ly/2RTS3yr God of War Camera - bit.ly/2GN8V3M Use for Cover - bit.ly/2vMNcqo Modular Level Design - bit.ly/36UkeSj ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
Joined by the fantastic guest Jonathon Wilson, an experienced level designer, who comes to discuss more level design tips which will be extremely helpful. Please support the podcast: bit.ly/33xpKbG ----- Contact Jonathon ----- Twitter: twitter.com/Omnislash92 ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected]
Traversal is such an important part of design, here is looking and great games which really take traversal and push it with exciting gameplay loops and mechanics. Please support Patreon: bit.ly/33xpKbG ----- Sponsor ----- bit.ly/2sGYuuP For great art for your games, look no further than the service of Outstandly. ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] -----
Happy New Year 2020 is here and this is the first episode of 2020 and what better way to start it by discussing great work from other amazing devs. Please support - bit.ly/33xpKbG ----- Sponsor ----- Outstandly.com - bit.ly/2sGYuuP ----- Reading List ----- Psychology of Zelda - amzn.to/2R7lKe7
GameDev Business Handbook - amzn.to/2s6XyQu
Creative Inc - amzn.to/2T1TbkP
Indie Game Marketing - ubm.io/2QXqfrc
Psychology of Video Games Podcast - bit.ly/35w4iow ----- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
Happy New Year 2020 is here and this is the first episode of 2020 and what better way to start it by discussing great work from other amazing devs.
Please support - bit.ly/33xpKbG
-----
Sponsor
-----
Outstandly.com - bit.ly/2sGYuuP
-----
Reading List
-----
Psychology of Zelda - amzn.to/2R7lKe7
GameDev Business Handbook - amzn.to/2s6XyQu
Creative Inc - amzn.to/2T1TbkP
Indie Game Marketing - ubm.io/2QXqfrc
Psychology of Video Games Podcast - bit.ly/35w4iow
-----
Contact me
-----
Twitter: twitter.com/MaxPears
Website: www.maxpears.com/
Email: [email protected]
-----
Platforms
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iTunes: goo.gl/RDWSmX
YouTube: goo.gl/2pdpjg
SoundCloud: goo.gl/9pb4DW
Surprise! I am back to talk one more time before 2020 kicks in. Answering some of the community's questions so Happy New Year to you all and hope you enjoy the show. Please Support: bit.ly/33xpKbG ---- Contact me ----- Twitter: twitter.com/MaxPears Website: www.maxpears.com/ Email: [email protected] ----- Platforms ----- iTunes: goo.gl/RDWSmX YouTube: goo.gl/2pdpjg SoundCloud: goo.gl/9pb4DW
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