Level Design Lobby

Level Design Lobby

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Level Design Lobby episodes

  • Level Design Lobby - Gaming Industry, What's Changed?

    It is no secret that our industry is going through a difficult time, and so much is and has changed that I wanted to share some of my thoughts on what has changed and what to keep your eyes open for. Join the mailing list: https://bit.ly/4eNPm8X---------------------------------- Level Design Products ---------------------------------- EBooks Physical Books Level Design Kit

    ---------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsk...

    31 min
  • Level Design Lobby - Reading Materials #65

    Happy New year all! It is graet to be back in 2025 with some awesome new resources which I have found over the Xmas break. If you are looking to get back into the learning then check these out. Join the mailing list: https://skilled-composer-1309.kit.com/b1a408e208 ----------------------------------------------------- Resources ----------------------------------------------------- Resource 01: https://youtu.be/e54VbphftBM?feature=shared Resource 02: https://youtu.be/AXztnEVv_m8?feature=shared Resource 03: https://fab.com/s/1a71419591fc Resource 04: https://youtu.be/4zGVjpwrfYY?feature=shared Resource 05: https://youtu.be/DLY38_vJ0hc?feature=shared ---------------------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://x.com/MaxPears Bluesky: https://bsky.app/profile/maxpears.bsky.social #games #gamedev #leveldesign #podcast

    22 min
  • Level Design Lobby - Reading Materials #64

    New month, new ways to level up! I have collected more resources for us to enjoy & learn from so I hope you enjoy! ----------------------------------------------------- Resources ----------------------------------------------------- Giving Effective Feedback Book: https://store.hbr.org/product/giving-effective-feedback-hbr-20-minute-manager-series/13999 99% Invisible City: https://99percentinvisible.org/book/ Unifying Vision: https://youtu.be/s13k_V6UV8Y?si=FV304Uj__H7_Z2Pd Silent Hill 2 Remake Design choices: https://www.gamedeveloper.com/design/fog-of-woe-what-the-silent-hill-2-remake-gets-right-about-immersing-players-in-its-world Deep Dive: Narrative of Slay the Princess: https://www.gamedeveloper.com/design/deep-dive-player-centered-narrative-design-in-slay-the-princess ---------------------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://twitter.com/MaxPears

    16 min
  • Level Design Lobby - Silent Hill a Short Message

    Happy Halloween All, I am very excited to talk about that of a horror game which released at the start of 2024 & what to take away from it. Silent Hill: A Short Message is not the perfect horror game, but has some great ideas which I was really impressed with. So let us sit down and discuss them. ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://x.com/MaxPears

    25 min
  • Level Design Resources #63

    Some incredible new resources out there for us all to learn from, so I wanted to share ones that I have enjoyed from the last month: --------------------------------- Resources --------------------------------- Training Designers - https://www.gamedeveloper.com/design/training-the-game-designers-of-tomorrow-part-1-of-5- Level Design Course - https://youtu.be/ce4yNfn7GAc?si=eb_rEIga_JPtWTbf Power Progression In Games - https://www.gamedeveloper.com/design/power-progression-in-games-crafting-rewarding-player-experiences Allan Wake 2, Saga Anderson: https://www.gamedeveloper.com/design/why-remedy-entertainment-went-all-in-on-saga-anderson-in-i-alan-wake-2-i- Survival Guide for Devs: https://www.youtube.com/watch?v=Sx_IWZHcqUA&ab_channel=GDC QA Career Path: https://www.youtube.com/watch?v=Ohp-aEEupBg&ab_channel=GDC ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://twitter.com/MaxPears

    15 min
  • Unifying Vision - Devcom 2024

    Myself & Jonny Wilson (Snr Level Designer) present our talk, as we discuss the challenges of contracting in Level Design & how we can quickly adapt per project. While also talking about how to best speed up/communicate with our own team members with other disciplines. (This is a talk, you can watch it online on the youtube page) ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact - Jonny ------------------------------------ Twitter - https://twitter.com/Omnislash92 Email: [email protected] ----------------------------------- Contact - Me ------------------------------------ Twitter: https://twitter.com/MaxPears Email: [email protected] Website: https://www.maxpears.com/

    48 min
  • Level Design Lobby - Hobbies to improve your Design Skills

    We talk A LOT about how to improve our skills, which could be through editor, theory & communication. But we can also improve in other ways, by being creative in other ways. In this episode I talk about what I think are some handy & fun ways to improve. ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://x.com/MaxPears

    15 min
  • Level Design Lobby - Acriss Discsipline Communication

    This show primarily foucses on that of Level and Game design, we have had many guests who are involved with other roles. In this ep we want to talk about how we communicate to one another in other disciplines. Support the channel: https://www.patreon.com/leveldesignlobby ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected] Twitter: https://twitter.com/MaxPears

    16 min
  • Level Design Lobby - Reading Materials #62

    A start of a month, only means more materials I recommend for you all to check out! --------------------------------- Resources --------------------------------- Dami Lee - Distrubing Prisons: https://youtu.be/Yfo21u8bf-o?feature=shared Emergent Tokyo: https://amzn.eu/d/8JPSebj Little Kitty Big City: https://www.gamedeveloper.com/design/how-little-kitty-big-city-was-designed-to-steal-hearts-and-fish Keyboard Design: https://youtu.be/FLdCY4pKNV0?feature=shared Shaping Interior Spaces: https://www.whsmith.co.uk/products/shaping-interior-space-bundle-book--studio-access-card-4th-revised-edition/roberto-j-rengel/book/9781501326707.html?gad_source=1&gclid=Cj0KCQjwkdO0BhDxARIsANkNcrdc4F4v59n4aPDvTe6UUTWT_9oI9BFLZyMoF9-Xz68NHczh-q49ioIaAh-dEALw_wcB&gclsrc=aw.ds ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Website: https://www.maxpears.com/​ Email: [email protected]

    16 min
  • Level Design Lobby - Lead Level Designer Leo Mah

    This episode I am joined by Lead Level Designer Leo Mah, who shares his journey to that of a Lead Designer. Breaking down what makes a good lead and work on his past projects. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Leo Mah ----------------------------------- Website: https://www.leomah.com/ LinkedIn: https://uk.linkedin.com/in/leomah0308 --------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    55 min

About Level Design Lobby

From the publisher's feed

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals.

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