Level Design Lobby

Level Design Lobby

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Level Design Lobby episodes

  • Level Design Lobby - Reduendcy Sucks, but this can help!

    It is no secret that we have seen the biggest job losses in the industry. With over 9000 lost in 2023 and currently 6000 in 2024. I sadly was one of these, so I wish to share my experience with you all alongside that which helped me to land jobs as well. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    19 min
  • Level Design Lobby - Reading Material #58

    Happy 2024, we are back with the podcast and no better place to start than that of the resources we should read and enjoy! ----------------------------------- Resources ----------------------------------- GDC Boss Mode: https://www.youtube.com/watch?v=TO23gOGZkcA&ab_channel=GDC Anime Animation: https://www.youtube.com/watch?v=kZsboyfs-L4&ab_channel=NewFramePlus How to steal like an artist: https://rb.gy/dytul4 Gamedev Bussiness Book: https://rb.gy/nmuuo9 The Raid -Breakdown: https://www.youtube.com/watch?v=SNkeEZ1EHbo&ab_channel=Storytellers ----------------------------------- Contact Me ---------------------------------- Twitter: / maxpears​ Website: https://www.maxpears.com/​ Email: [email protected]

    12 min
  • Level Design Lobby - Giving Talks

    This year I have been fortunate enough to attend multiple conferences giving talks. So I felt that I had to share some tips I have found over the years which I have given talks and from me attending multiple talks out there. ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/​ Email: [email protected] #leveldesign #gamedev #podcast

    15 min
  • Level Design Lobby - Reading Material #57

    Sorry guys, things have been a bit hectic and this video was supposed to be released a couple of weeks ago. I hope you enjoy it regardless and learn from these incredible resources. Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources ----------------------------------- Death of Unity - https://youtu.be/1zuZaJE3n-4?feature=shared Satoshi Kon Editing - https://www.youtube.com/watch?v=oz49vQwSoTE&ab_channel=EveryFrameaPainting Must play Baulders 3 quest - https://www.gamedeveloper.com/blogs/this-baldur-s-gate-3-quest-is-a-must-play-for-designers Spatial Composition - https://www.youtube.com/watch?v=RIsLDFD8E7s&ab_channel=LevelDesignLobby Lettering in Comics- https://www.youtube.com/shorts/9tbi4GaPNL8 ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected]

    20 min
  • How I Designed Cybperpunk 2077 Levels

    Welcome to my 2023 talk on the level design process I went through, who I worked with, and the challenges we faced while developing the quest 'Chippin'In'. I breakdown, my personal design process I went through while making the level of Ebunike. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/​ Email: [email protected]

    48 min
  • Conversing with Players Spatial Composition - Level Design

    Sharing my talk which I gave out in Norway back in Konsoll 2021. The topic I focus on is on how we can help guide players through our levels using spatial communication. As it allows players to build up their own mental map of our levels. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/​ Email: [email protected]

    45 min
  • Level Design Lobby - Reading Material #56

    It is a new month for the podcast, which means a whole bunch of new incredible resources for us to check out and enjoy. I hope you enjoy it. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources ----------------------------------- Spider-Man Building NYC: https://youtu.be/Bix1nLgneR4?si=bRPPYI7mcmlwyZ6f Immortality Documentary https://www.youtube.com/watch?v=8ov00DFQ5gg&ab_channel=Noclip-VideoGameDocumentaries Where birds go to sleep https://www.gamedeveloper.com/design/designing-for-the-draw-of-evil-in-where-birds-go-to-sleep- Deltarune Analysis: https://www.youtube.com/watch?v=BtP7PnyuSw4&ab_channel=DarylTalksGames ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected]

    13 min
  • Level Design Lobby - Career Growth Part 2

    Great to hear people really enjoyed the first episode and wanted to hear more, so I come here to share more tips to help learn/grow and skills to develop to progress your career. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    42 min
  • Crafting Level Design for Combat

    I gave a talk at Konsoll back in 2020, during could breaking down how to best set up your levels for the use of Combat. Going through elements you need to consider and how to best set up your geometry. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    31 min
  • Level Design Lobby - Narrative Designers

    We will be talking about one of the less discussed or shared roles online which is that of a Narrative Designer. I am joined by my friend Keano Raubun, who has worked on some big titles and shares his experience with us. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Contact Keano -----------------------------------Twitter: https://twitter.com/xArcky Instagram: https://www.instagram.com/minisbykeano/ --------------------------------- Contact Me ---------------------------------- Twitter: https://twitter.com/MaxPears​ Website: https://www.maxpears.com/​ Email: [email protected] -----------------------------------

    36 min

About Level Design Lobby

From the publisher's feed

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals.

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