Level Design Podcast

Level Design Podcast

By Mark DrewLeisureVideo Games
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Level Design Podcast episodes

  • LD004 - Juju Adams

    In this edition of the Level Design Podcast we chat to Juju Adams about procedural generation and Hyper Light Drifter.

    Hyper Light Drifter 

    Swords of Ditto

    Rivals of Aether

    Game Maker Studio

    Battle Toads

    The Art of Journey

    32 min
  • LD002 - Level Design Questions

    Level Design Podcast Episode 2

    In this episode we bring back Claire Morley (Three Fold Games) and Jonathon Wilson (Pocket Money Games) to answer the questions we ran out of time at the panel.


    44 min
  • LD001 - Level Design Mysteries Panel at EGX Rezzed 2019

    In this first of a series of podcasts on level design we present a live panel at this year's EGX Rezzed Games Convention in London's Tobacco Dock as part of the Fringe Theatre sessions. 

    We discuss the mastery and mysteries behind the choices level designers make and how those influence the player, how they guide them and in the end, how they improve the overall gameplay.

    The panel consists Steve Lee (Bioshock Infinite and Dishonored 2), Claire Morley ( Before I Forget) , Rob McLachlan (Silent Hill: Origins, SH: Shattered Memories, Winter Hall and now at The Chinese Room) and Jonathon Wilson (Shu, Augmented Empire, They Suspect Nothing and Dimension Hunter 2) and is moderated by Mark Drew (CMD Studio).

    39 min

About Level Design Podcast

From the publisher's feed

The Level Design podcast is your view into the world of game development through the lens of Level Design!