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In this episode we sit down with Dev advocate at Google Cloud Mark Mandel to talk multiplayer engines and more!
You can follow our antics over on Twitter. Check out @leveldesignfm!
Works and Topics we covered in this episode!:
https://agones.dev/site/
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
In this episode we sit down with Senior Lighting Artist at the Chinese Room Ellen Shelley to talk Man of Medan, Blood & Truth as well as more!
You can follow our antics over on Twitter. Check out @leveldesignfm!
Works and Games we covered in this episode!:
https://shotdeck.com/
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
In this episode we're back with Steve Gaynor once again this time to dive further into some of our all time favourite level design and more!
You can follow our antics over on Twitter. Check out @leveldesignfm!
Works and Games we covered in this episode!:
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
In this episode we sit down with Co - Founder at Fullbright, Director and Writer Steve Gaynor to talk Gone Home, Tacoma, F.E.A.R and more!
You can follow our antics over on Twitter. Check out @leveldesignfm!
Works and Games we covered in this episode!:
https://www.idlethumbs.net/tonecontrol
https://www.youtube.com/watch?v=OwiF5OWdBBY
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
In this episode we sit down with Director at Ground Shatter Games James Parker to discuss their latest title Fights in Tight Spaces and more!
You can follow our antics over on Twitter. Check out @leveldesignfm!
Works and Games we covered in this episode!:
Fights in Tight Spaces:
https://www.fightsintightspaces.com/
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
In this episode we shine the spotlight this time on our very own co-host and Level Designer at The Chinese Room, Rob McLachlan to talk Silent Hill, Little Orpheus and more!
You can follow our antics over on Twitter. Check out @leveldesignfm
Works and Games we covered in this episode!:
Little Orpheus
https://www.youtube.com/watch?v=avGJU2hvVeA
Silent Hill: Shattered Memories
https://www.youtube.com/watch?v=42FF9ismMWY
Silent Hill Origins
https://www.youtube.com/watch?v=U8kJgT3fldk
Ghost Rider
https://www.youtube.com/watch?v=yjTzdlAnfiU
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
In this episode we sit down with Level Designer Mette Andersen to discuss their work on the infamous IOI Hitman Series and get to know Agent 47 a little better!
You can follow our antics over on Twitter. Check out @leveldesignfm
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
In this episode we sit down with Lead Level Designer Steve Lee to discuss their work on Bioshock Infinite, Dishonored 2, John Wick and more!
You can follow our antics over on Twitter. Check out @leveldesignfm
Works and Games we covered in this episode!:
An Approach to Holistic Level Design
https://www.youtube.com/watch?v=CpOoTAVeEcU
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
In this episode we sit down to discuss our gaming and episode highlights during what was the strangest year we've ever experienced, what lies ahead for the Level Design Podcast team and more!
You can follow our antics over on Twitter. Check out @leveldesignfm
Works and Games we covered in this episode!:
Works
EGX Digital 2019
https://www.youtube.com/watch?v=UvOJMSW8I1E
Thoughts Blog
https://valentinachrys.wixsite.com/thoughts
Games
The Night Fisherman
https://farfewgiants.itch.io/night-fisherman
The Solitaire Conspiracy
https://store.steampowered.com/app/1424980/The_Solitaire_Conspiracy/
The Pathless
https://www.playstation.com/en-gb/games/the-pathless/
Spiritfarer
https://thunderlotusgames.com/spiritfarer/
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
In this episode we sit down with the author behind An Architectural Approach to Level Design, Game Designer Chris Totten (@Totter87) to discuss their latest works, teaching level design and more!
You can follow our antics over on Twitter. Check out @leveldesignfm
Works and Games we covered in this episode!:
Written works
An Architectural Approach to Level Design
https://www.amazon.co.uk/Architectural-Approach-Level-Design/dp/1466585412
Level Design: Processes and Experiences
https://www.amazon.co.uk/Level-Design-Experiences-Christopher-Totten/dp/1498745059
Recommended works
Pattern Language for Game Design - Christopher Barney
https://www.amazon.co.uk/Pattern-Language-Game-Design
Latest Projects
La Mancha
https://www.pfbstudios.com/games/la-mancha/
Little Nemo and the Nightmare Fiends
https://www.pfbstudios.com/games/little-nemo/
Presented by Mark Drew (@markdrew) , Jonathon Wilson (@omnislash92), Valentina Chrysostomou (@ValentinaChrys) and Rob McLachlan (@RMMcLachlan)
This has been a CMD:Studio production. Our editor is Matthew Lever @matthewlever. This episode was produced by Ash Rose (@Fake_Anime_Geek).
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