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Much of daily life is spent on menial tasks but game designer and philosopher Ian Bogost says it's time to think of chores the way we think of playing games -- as fun. And, big dreamers built New York, but what about the dreams that got away? Sam Lubell and Greg Goldin talk about Never Built New York, and what LA can learn from the Big Apple's missed opportunities.
By KCRW4.5
160160 ratings
Much of daily life is spent on menial tasks but game designer and philosopher Ian Bogost says it's time to think of chores the way we think of playing games -- as fun. And, big dreamers built New York, but what about the dreams that got away? Sam Lubell and Greg Goldin talk about Never Built New York, and what LA can learn from the Big Apple's missed opportunities.

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