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The official learning channel for Autodesk® Maya® software, the 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compos... more
FAQs about Maya Learning Channel:How many episodes does Maya Learning Channel have?The podcast currently has 60 episodes available.
March 31, 2014Creating XGen hair - Part 2: Punk hairstyle using Clump Maps and Groomable SplinesThis movie shows you how to create a new XGen description on top of an existing description, as well as how to use many of XGen's utilities and modifiers to create a mohawk hairstyle. It then shows you how to use groomable splines to create a beard....more12minPlay
March 31, 2014Creating XGen hair - Part 1: Basic hairThis movie shows you how to use a spline/guide approach to create basic hair using the XGen arbitrary primitive generator....more14minPlay
November 21, 2013Creating a Character Rig: Appendix B - Toggling Squash and StretchIn this movie we show you how to add a control to toggle squash and stretch on and off for the legs, arms, and torso....more15minPlay
November 21, 2013Creating a Character Rig: Appendix A - Part 5: Matching the automatic IK kneeThis movie shows you how to match the automatic no-flip IK knee to the result leg....more18minPlay
November 21, 2013Creating a Character Rig: Appendix A - Part 4: Matching leg jointsThis movie shows you how to match the IK/FK legs to the result leg joints (minus the automatic no-flip IK knee)....more11minPlay
November 21, 2013Creating a Character Rig: Appendix A - Part 3: Matching arm lengthsThis movie shows you how to match the IK/FK arm lengths to the result arm, including both uniform and non-uniform stretching....more13minPlay
November 21, 2013Creating a Character Rig: Appendix A - Part 2: Matching the IK arm to the FK armThis movie shows you how to extend the theories developed in the previous movie to snap the IK arm to the FK arm's position....more11minPlay
November 21, 2013Creating a Character Rig: Appendix A - Part 1: Matching the FK arm to the IK armThis movie shows you the theory behind IK FK snapping and how to begin developing a script to add it to your rig....more11minPlay
September 26, 2013Creating a Character Rig - Part 32: MirroringThis movie shows you some of the important factors to consider when mirroring one side of your rig to the other....more11minPlay
September 11, 2013Creating a Character Rig - Part 31: Hand global transform and cleanupThis movie shows you how to create a length attribute for the fingers, connect the hand to the arm, and clean up the rig....more11minPlay
FAQs about Maya Learning Channel:How many episodes does Maya Learning Channel have?The podcast currently has 60 episodes available.