Nice Games Club - a gamedev podcast!

Mental Health (with Alanna Linayre) [Nice Replay]


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#186Mental HealthInterview2020.08.06

Your nice hosts are joined by nice guest Alanna Linayre, founder of the indie studio Team Toadhouse. Alanna (rhymes with "banana") guides the gaming world towards healthier work practices and personal habits. We asked her a lot of questions about best practices in mental health, and about Team Toadhouse's upcoming game Call Me Cera.

Also, Mark has a mission for artists, Ellen names a canary, and Stephen learns about "hustle culture."

Mental HealthIRLProduction

Alanna’s guidelines on depicting mental illness in games:

  • Ask yourself why you’re putting mental health issues in your game.
  • Make sure to have correct definitions, and not promote stigmas.
  • Try not to use triggering content for the audience you’re serving.
  • Avoid harmful tropes.

Mental Illness: The Bio-Psycho-Social Spheres of Influence - Allan SchwartzMentalHelp.NetI’m a “Spoonie.” Here’s What I Wish More People Knew About Chronic Illness - Kirsten SchultzHealthlineStoicism - WikiwandRadio calisthenics - WikiwandDaylio mood tracker and micro-diaryYou can get an hourglass similar to Alanna's
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Nice Games Club - a gamedev podcast!By Lydia, Stephen, and Mark

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