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We catch up with Duncan Rhodes and Roger at the have returned from their Frontline Gaming sponsored trip to the Las Vegas Open. This was our opportunity to find out how the dynamic duo work together to deliver their content and their wildly successful second Kickstarter.
We interview Jack with Lazy Forger about his new game Full Spectrum Dominance. If you have Battletech minis you are $10 from playing a skirmish game at least, and you might already be familiar with the companies terrain line that many Battletech players already use.
WWI Skirmish Wargames have gotten super hot this season. We interview CK the designer of Scouts Out! Raids and Reconnaissance in 1914-1918. He has his rules and he makes his own minis to capture the elite and experimental nature of trench raiders during the Great War with plans to expand outside the Western Theatre.
Brian and I go over how our plans for what we would get done, buy, and play fell apart completely. But it is a new year and a new slate of conventions so why not try to plan again for this year.
Military Miniatures Press is currently working with Adam from NoGhostGames to develop Obsidian Empires: Warfare in Pre-Columbian Mesoamerica. The idea is that warfare in the Americas did not begin with the Spanish arrival and the existing city-states and Empires had their own unique approach to warfare. Of course, we talk to Adam to see how he tried to tackle the nuances of the period.
Set your weapons to eleven and join us for our second interview on Jon with BPRE as he talks about getting the game out into the convention scene and his plans for Phase Line 2.
We talk to John, the skipper of Captaincy 2nd Edition, which tries to capture small scale tactical actions during the Age of Sail.
We talk to Fubar Design based in the happiest city in the world: San Diego. They specialize in printing terrain for 28mm WWII games but have plans to be bigger and better. Follow along as we ask them to impart some of their hard won knowledge making a 3D terrain printing company work.
Enemy Spotted Studios has a kickstarter going to launch their new game INCOUNTRY. This is a faster, squad based take on ultramodern warfare with the ability to customize different elite fighting units in the world today with a more stripped down approach than their previous games Killwager.
And at the end of the day they donate a portion fo their proceeds to tackle veteran suicide and that is a good thing to do.
We interview the creator of Country Road Z. Not just another Zombie skirmish game; it focuses on solo and coop play primarily.
From the publisher's feed