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We’re taking a short two week break. We do this around Thanksgiving every year. We’ll be back on the 5th of December with new episodes. Thanks for listening and we’ll be back soon.
We’re talking about our best one shot tips today for both GMs and Players. So if you’ve ever felt neglected as a player in all this podcasting these are the shows you should tune in for. We love talking about how to get more out of games at the table as a player. We also love helping you folks as GMs play your best games your way. Take what you think works best from what we’re saying and make it your own.
It’s part 4 of A Magical Night. The crew of Gunny, Silas, and Ti are still getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s essence back, and reconstitute her, hopefully, if they don’t mess it up.
This week Ti brings Bo home for dinner. Gunny brings Casey home for dinner. Chris and Phil get to play multiple characters in multiple scenes and we take our story to the PROM or at least right to the front doors of the main event.
This episode uses sound and music clips licensed from Envato
We’re touching on a topic that most people say is terrible in RPGs. The Red Herring. We get into how it should be used, when to use it, and why you might want to drop one in your game. We also have a few asides, especially one about old school gotcha monsters.
It’s part 3 of A Magical Night. The crew of Gunny, Silas, and Ti are still getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s essence back, and reconstitute her, hopefully, if they don’t mess it up.
There’s a Suweet looking Gunny in this episode, an Urlis sighting, and some couple napping in this episode. Hopefully it all goes well for the Junior Guardians.
This episode uses sound and music clips licensed from Envato
The guys get into story 3, talk about the choices they made as the GM and the players, and how this nine part epic became a nine part epic because the GM sure wasn’t planning for it. So join us for the ups and down, the ins and outs of story three, Smarty Pants.
It’s part 2 of A Magical Night. The crew of Gunny, Silas, and Ti are getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s essence back, and reconstitute her, hopefully, if they don’t mess it up.
Things heat up in this one with people pairing off for prom, Lisa causing some amount of grief, Ti looking for love in maybe the right places, and Gunny trying to get inside the Wyrm clan. There might even be a promposal.
This episode uses sound and music clips licensed from Envato
Since we lost a recording and had to rerecord we got a little off schedule and didn’t have an episode for this week. Instead of not releasing anything here’s an off the cuff about your GM and Player footprint at the physical and digital table. Enjoy.
Welcome to story 4, A Magical Night. The crew of Gunny, Silas, and Ti are getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s essence back, and reconstitute her, hopefully, if they don’t mess it up.
This episode uses sound and music clips licensed from Envato
Have you ever thought that about your game?
I’ve prepped this game but after the session my prep was only sort of used.
We do…a lot. Today we get inside this idea, talking a lot about how to get the most out of these situations and why they might even be a benefit to you.
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