MIT Comparative Media Studies/Writing

MIT Comparative Media Studies/Writing

By Massachusetts Institute of TechnologyEducation
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MIT Comparative Media Studies/Writing episodes

  • Ethan Gilsdorf, "Fantasy Freaks and Gaming Geeks"
    Ethan Gilsdorf discussed some of the themes of his new book, Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms, a blend of travelogue, pop culture analysis, and memoir as forty-year-old former D&D addict Gilsdorf crisscrosses America, the world, and other worlds–from Boston to Wisconsin, France to New Zealand, and Planet Earth to the realm of Aggramar. He asks: Who are these gamers and fantasy fans? What explains the irresistible appeal of such “escapist” adventures? How do the players balance their escapist urges with the kingdom of adulthood?
    Gilsdorf talked about the culture’s discomfort with the geek/nerd/gamer stereotype and looked at society’s ambivalent relationship with gaming and fantasy play, and the origins of that prejudice, as well as the author’s own past misgivings and final acceptance of his “geek”
    1 hr 44 min
  • Randy Testa, "Telling Stories In Print, Online and Onscreen: Walden Media and Family Audiences"
    Randy Testa, Vice-President of Education and Professional Development, Walden Media, LLC will discuss what it means to create educational content in tandem with commercially released family films, film adaptations of children’s literature. He will also discuss why Walden Media as a film studio has recently moved into publishing children’s literature as another platform for storytelling and content acquisition.
    1 hr 51 min
  • Christina Klein, "Transnational U.S.-Asian Cinema: The Case of Tekkon Kinkreet"
    Globalization is eroding the notion of national cinema. As foreign-language remakes, globalized labor pools, and international co-productions become ever more common, distinct national cinemas are being replaced by a variety of transnational cinemas. Anime, often considered a uniquely Japanese cinematic form, is no exception. This talk will explore one recent example of transnational anime: Tekkon Kinkreet, the first Japanese anime to be written and directed by Americans. Christina Klein is associate professor of English and American Studies at Boston College. She is the author of Cold War Orientalism: Asia in the Middlebrow Imagination, 1945-1961 and is currently writing a book about the globalization of U.S. and Asian film industries.
    1 hr 25 min
  • Randy Testa, "Telling Stories In Print, Online and Onscreen: Walden Media and Family Audiences"
    Randy Testa, Vice-President of Education and Professional Development, Walden Media, LLC will discuss what it means to create educational content in tandem with commercially released family films, film adaptations of children’s literature. He will also discuss why Walden Media as a film studio has recently moved into publishing children’s literature as another platform for storytelling and content acquisition.
    1 hr 51 min
  • Christina Klein, "Transnational U.S.-Asian Cinema: The Case of Tekkon Kinkreet"
    Globalization is eroding the notion of national cinema. As foreign-language remakes, globalized labor pools, and international co-productions become ever more common, distinct national cinemas are being replaced by a variety of transnational cinemas. Anime, often considered a uniquely Japanese cinematic form, is no exception. This talk will explore one recent example of transnational anime: Tekkon Kinkreet, the first Japanese anime to be written and directed by Americans. Christina Klein is associate professor of English and American Studies at Boston College. She is the author of Cold War Orientalism: Asia in the Middlebrow Imagination, 1945-1961 and is currently writing a book about the globalization of U.S. and Asian film industries.
    1 hr 25 min
  • John Bell, "Playing with Stuff: The Material World in Performance"
    This presentation / lecture / infomercial examines the nature and implications of object performance both as a global cultural tradition and as a contemporary medium that dominates our culture. While performing objects traditionally include puppets, masks, icons, and other “things”, the more recent innovations of film, television, and the internet can also be seen as aspects of our need to play with stuff. In all cases, the central dynamic of this form involves a focus on the material world instead of humans. The talk will be accompanied by images from 20th-century avant-garde film and performance work. John Bell began his performance work with Bread and Puppet Theater, after which he earned a Ph.D. in theater history at Columbia University. He is a founding member of the award-winning Great Small Works theater company of Brooklyn, a fellow at the Center for Advanced Visual Studies at MIT, and Director of the Ballard Institute and Museum of Puppetry at the University of Connecticut. This spring he will be directing a “Living Newspaper”-style production about the politics of global healthcare with MIT students. His latest book, American Puppet Modernism (Palgrave Macmillan, 2008), examines particular moments of puppet, mask, and object theater in the United States over the past 150 years. He is a trombonist with the Somerville-based Second Line Social Aid and Pleasure Society Brass Band, and organizer of the upcoming October 12th HONK! Festival Parade from Davis Square to Harvard Square.
    1 hr 19 min
  • John Bell, "Playing with Stuff: The Material World in Performance"
    This presentation / lecture / infomercial examines the nature and implications of object performance both as a global cultural tradition and as a contemporary medium that dominates our culture. While performing objects traditionally include puppets, masks, icons, and other “things”, the more recent innovations of film, television, and the internet can also be seen as aspects of our need to play with stuff. In all cases, the central dynamic of this form involves a focus on the material world instead of humans. The talk will be accompanied by images from 20th-century avant-garde film and performance work. John Bell began his performance work with Bread and Puppet Theater, after which he earned a Ph.D. in theater history at Columbia University. He is a founding member of the award-winning Great Small Works theater company of Brooklyn, a fellow at the Center for Advanced Visual Studies at MIT, and Director of the Ballard Institute and Museum of Puppetry at the University of Connecticut. This spring he will be directing a “Living Newspaper”-style production about the politics of global healthcare with MIT students. His latest book, American Puppet Modernism (Palgrave Macmillan, 2008), examines particular moments of puppet, mask, and object theater in the United States over the past 150 years. He is a trombonist with the Somerville-based Second Line Social Aid and Pleasure Society Brass Band, and organizer of the upcoming October 12th HONK! Festival Parade from Davis Square to Harvard Square.
    1 hr 19 min
  • 10 PRINT CHR$(205.5+RND(1)); : GOTO 10
    The MIT Press book we affectionately call 10 PRINT -- actually 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 -- was an unusual project in several respects. The book focuses on a single line of now-unfamiliar code, code of the sort that millions typed in and modified in the 1970s and 1980s. The book contributes to several threads of contemporary digital media scholarship, including critical code studies, software studies, and platform studies. Also somewhat oddly, the book was written in a single voice by ten people: Nick Montfort, Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Casey Reas, Mark Sample, and Noah Vawter.
    At this CMS colloquium, co-authors will discuss the nature of their collaboration, which was organized by Montfort, designed as a book by Reas, and facilitated by structured conversations and writing done online (using a mailing list and a wiki) as well as (in a few cases) in person. The writing of 10 PRINT is offered as a new mode of scholarship, very suitable in digital media but capable of being applied throughout the humanities. It brings some of the benefits of laboratory work and collaborative design practice to the traditionally individual mode of scholarly research and argument.
    1 hr 17 min

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Featuring a wide assortment of interviews and event archives, the MIT Comparative Media Studies/Writing podcast features the best of our field's critical analysis, collaborative research, and design -- all across a variety of media arts, forms, and practices.

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