Moving Pixels Podcast

Moving Pixels Podcast

By PopMattersVideo Games
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Moving Pixels Podcast episodes

  • The Moving Pixels Podcast Focuses on 'The Detail'

    With the arrival of a number of successful and interesting episodic games, this approach to gaming seems to be growing more and more common.

     

    This week the Moving Pixels podcast discusses the possibilities and limitations of a crime drama in episodic game form, The Detail.

    1 hr 9 min
  • Moving Pixels Podcast: Unearthing the 'Charnel House'

    Last October on our Halloween themed episode, we briefly alluded to a 20 minute indie horror point-and-click game by Owl Creek Games called Sepulchre.

     

    We admired the game for its moody tone and understated horror, but it seemed too brief an experience to devote a whole podcast to. With the release of The Charnel House Trilogy, Owl Creek decided to build upwards and outwards from that central story into a new triptych of tales in which Sepulchre serves as the centerpiece.

     

    So, this week we spend a little time chatting about what Sepulchre has blossomed into in this new expanded version of the original.

    1 hr 8 min
  • Moving Pixels Podcast: The Ghost of 'Murdered: Soul Suspect'

    Action is most often the word that one expects to hear when talking about console games released by big publishers.

     

    Square Enix's effort to release a game focused on investigation rather than on gunplay resulted in what is generally considered a failure, the ghost detective game Murdered: Soul Suspect. This week we consider what went right and went wrong in the resulting product.

    1 hr 26 min
  • Moving Pixels Podcast: 'The Cat Lady' and the Terror of Loneliness

    For a video game designed within a game genre known for its often less spectacle-driven storytelling, The Cat Lady is surprisingly brutal, violent, and often appalling.

     

    That being said, it is also a horror game that is more interested in the horrors of real life, depression and anxiety, than it is in its gorier and terrifying backdrop. This week we discuss the 2012 indie game and what it might have to say about the kind of horrors that real people grapple with everyday.

    1 hr 20 min
  • Moving Pixels Podcast: Revisiting the Great War

    Valiant Hearts is not another first person shooter set in World War II. Instead, Valiant Hearts makes players puzzle through the oft forgotten significance of World War I to European history.

     

    This week we discuss its choice of presenting the Great Conflict through cartoon aesthetics along with its puzzles and how these still manage to express the very serious events and consequences of World War I.

    1 hr 24 min
  • Moving Pixels Podcast: This War of Ours

    The Sims meets nihilism in this life simulator set within a war torn urban center.

     

    This War of Mine is provocative, and this week we discuss the emergent narratives that arise from playing this indie from 11 bit Studios.

    1 hr 30 min
  • Moving Pixels Podcast: Dispelling The 'Shadow of Mordor'

    Shadow of Mordor features some beautifully designed mechanics, combat, and an innovative and interesting system, the Nemesis system, that approaches the development of your opponents in an innovative way.

     

    It also tells a really stupid story.

     

    Nevertheless, we can't stop playing it.

    58 min

About Moving Pixels Podcast

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Sponsored by PopMatters.com, this podcast analyzes video games and their relevance to culture.