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MTGCast

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MTGCast episodes

  • The Spike Feed Episode 141 – Eternal Masters Review
    Like clockwork, Wizards spoils the Eternal Masters set mere hours after we recorded last week's show, so we go deep on all the sauciness of the set. Despite our enthusiasm, we try to look at what this will do to the long-term health of Legacy. We discuss the blackout on coverage for GP Minneapolis, and we talk about Overwatch. Thank you for your honor.
    00:00- Our Weeks
    11:50- Eternal Masters Review
    27:20- Blackout on GP Coverage
    35:15- Pop Culture Discussion
    Cameron McCoy - @Cameron_McCoy
    Curtis Nower - @CurtisNow
    Our show - @SpikeFeedMTG
    Music by Micah Jones
    43 min
  • Snapcast 37 : #ISurvivedGPCharlotte
    This week Alex, Jerry, and Rob discuss Eternal Masters spoilers as well as the good, the bad, and the indifferent with our experiences with the GP weekend. We also discuss what our Modern Meta is shaping up to be.
    57 min
  • Labyrinth of Lore #8 Vampires and Stichers? D&D Jokes are Hard
    Fair warning, long show notes today, with our rough numbers and decisions. Bu the basic idea is we're hashing out the bare bones for a Innistrad D&D supplement similar to the Zendikar one back in April.
    Sentient Races
    -Devils-similar to Goblins
    dex bonus
    spellcasting bonus
    size small
    25 ft moving speed
    Charisma bonus-spellcasting ability
    Cantrip Bonus
    hellish resistance
    crown of madness
    no family groups
    madness
    crazy in head type spells
    -firebolt
    hellish rebuke
    +2 dex
    +1 charisma
    -Angels
    -New angel 1-5
    -Elite forces for a kingdom 5-10
    -Strength bonus
    -flight bonus 30 ft
    -feats/one time a day
    -darkvision
    -relentless endurance
    - four flights decisions
    -vamps all get weakness to fire, Blood siphon ability 4d4
    -Stromkirk
    -noble vampires
    -no living wood
    -+2 charisma/charisma
    -+1 intelligence
    -prestidigitation
    -disguise self
    -darkness
    -chose not to do lethal damage
    Falenkrath vampires
    -+2 dex +1 con f
    Falkenrath gain flying at level 3 30ft speed
    Markhov
    Voldaren
    Werewolves
    -strength bonus
    -+2 strength
    --1 charisma
    -+2 constitution
    -sleep immunity
    -advantage to curse
    -chose when they can go in- set amount of time
    -packs? http://mtgsalvation.gamepedia.com/Werewolves
    -Wolfir
    Humans
    -garden variety humans
    -+1 to everything
    Geists
    -resistances
    -piercing bludging slashing
    -half damage
    -enchanted weapons to hit
    -Magic weapons to hit
     
    Classes
    Paladin-Angels
    Stitchers
    -normal wizard
    -intelligence based
    -wizard who focus on necromancy
    -bind foes
    -actively collect pieces
    -construct pet
    -level 1 unhelpful
    -post-fight skills
    -limit base creature's challenge ratings, find a new piece
    -you can repeat pieces
    -limit zombie length
    Ghoul callers
    -int based
    -whistles to call ghoul
    -bardic?
    -charisma spellcasting ability
    -necromancy bard
    Warlock
    -fiend background
    -active demon contact
    Bard
    -subclass bard-ghoulcaller
    -parties?
    Cleric
    -Order of St. Traft
    -fighter
    -alignment
    -Lunarch inquisition
    -Actively deeming filth
    -alignment?
    You can find everything else we do over at
    http://niian.net/ or if you want to support our show and everything else we do you can do that at https://www.patreon.com/lairoflore Where even a dollar a month gets you the derpy puppy feed.
    Emails us at [email protected]
    We're on Youtube at The Lair of Lore
    Facebook As The Lair of Lore
    Twitter at @Capamurica
    and Miriam's tumblr
    The Labyrinth of Lore RSS Feed
    1 hr 24 min
  • Pitt Imps Podcast #165 A Modern Fiasco
    This week the guys go over the 2 Modern GPs and don't forget to talk about all the oops moments at GP Charlotte. We touch on alcohol ruining WPN statuses in Europe. We get into the spoilers for Vintage Masters and the finally as promised our topic is Limited. Where we answer questions sent in by you the listener.
    Angelo   @ganksuou
    Mike    @Huntmast_Mike
    Will    bird calls
    Email    [email protected]
    The Pitt Imps is brought to you each week by taitangameshop.com.
    Teeshirt link HERE
    1 hr 46 min
  • JudgeCast #147 – State Based Action Sanitation Workers
    Much like SBAs, we post every time you’re about to get priority.
    That makes no sense.
    But we’re here and covering State Based Actions again! Learn all about these little critters that help keep the game clean and fresh.
    GP Charlotte SK Article: http://www.mtgscorekeeper.com/2016/05/gp-charlotte-2016-saturday.html
    Why does Bryan hate CJ?
    1 hr 19 min
  • Rival’s Duel 64- Four Colors of Speculation
    Hello and welcome to another episode of Rival’s Duel. While we were gone (sorry about that, still cleaning the Eldrazi spawn out of my circuit breaker) WoTC announced a whole bunch of stuff. So much that we have a bunch of stuff to baselessly speculate about. We cover all the announcements from WoTC, including the ones that don’t not apply to Commander (but are still sweet. Seriously, draft packs of Conspiracy is great.). We then spend a great deal of time speculating about what the four color legendary creatures in Commander 2016, will look like and what type of decks they are likely to helm.
     
     
    So shownotes for this episode are very hard to write, as it is mostly just us reacting to news. So…here are the links as promised:
     
    WotC’s Big Announcements: http://magic.wizards.com/en/articles/archive/news/announcement-day-2016-05-16
    Tolarian Community College about Nissa: https://www.youtube.com/watch?v=_UpZ3B0xP-U
    Nole’s Cube: http://www.cubetutor.com/viewcube/52252
     
    Contact Eric: [email protected] // @thatBonvieGuy
    Contact Nole: [email protected] // @MtGNole
    Facebook: Facebook.com/rivalsduel
    RSS: feeds.feedburner.com/rivalsduel
     
    THANKS FOR LISTENING!!!!!!
    59 min
  • Ally Encampment – Turn 1 – Magic is For Everyone
    On the first episode of Ally Encampment we introduce ourselves, talk about how great Arlinn Kord is, discuss why we care about diversity in Magic, touch on the importance of assuming positive intent when possible, and ask for help coming up with a catchphrase.
    53 min

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