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April 25, 2019What Should and Should Not Be a HUD: Diegetic and Mimetic ElementsAndy continues his break down of HUD elements in video games. What should, and should not, be considered a HUD?8 minPlay
April 02, 2019What Should and Should Not Be a HUDAndy explores HUDs in video games such as Dead Space and The Legend of Zelda.7 minPlay
January 08, 2019On Play Finale: Episode 7Andy discusses play and asks "What makes play fun?" in his finale of "On Play".8 minPlay
December 12, 2018TestamentAndy dissects Blake Guthrie's "Short Stories and Scrambled Chronologies in ‘Beyond: Two Souls". How much does player perspective mean? Can we compare games to moments in film or poems?6 minPlay
October 22, 2018On Play: Part FourAndy continues to break down the language of art and play.10 minPlay
October 22, 2018On Play: Part TwoAndy presents and explains the nature of "mediums" as an intermediary phase and dives into the concept of video games as art.7 minPlay