In this episode, we chat with Luke Piazza, a game systems designer with over three years of experience, including work on the iconic Five Nights at Freddy's series. Luke shares invaluable insights on acing the design interview, drawing from his experiences at industry events like GDC and speaking engagements at Stanford, Devcom, and LinkedIn roundtables. Tune in as he offers practical advice on breaking into the game industry and "paying it forward" by helping aspiring designers.
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