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Still underground and finally through the "Contra" room, the group continues through this classic dungeon crawl. Creepy creatures abound in this episode that also includes Rothar setting his compadres on fire, what else is new.
Did somebody call for a dungeon crawl? In this, the first installment of the underground cleansing of Tharoc Tur, the Boys have decided to take the Bearers of the Pall up on their offer to clean out the zombies that have taken up residence in the underground rooms and halls. There was a former team of Reaper Monks that were sent down and have not been heard of and there are supposedly magical artifacts that may be found. What will happen to the team and the side quests when these "heroes" take on the challenge?
The gang has to break their way into a strange city with a black pyramid. Once inside there are many wonders and oddities in store. Will Kelemvor come to the aid of his warrior priest, Kronthud, and his band of not-so-merry men or will they burn the mother down like most places they visit? Only time will tell...and a few charisma checks.
The battle on the beach was just the beginning. Can our party defeat the second wave? Will there be casualties? Nah, these guys are badasses! But don't take my word for it, listen and judge for yourself.
Our tale begins with our group of intrepid adventurers finding some resistance getting supplies from Saltport. Our "heroes" have fled the burning city of AufTrag but have crash landed nearby and need supplies to get their ship back in working order. Follow our friends Rothar, Meep, Bridax, Croaker, Awthem and Kronthud on their continuing odyssey.
After the ambush battle in the woods and finally getting the materials they need, the band of "heroes" are headed back to the ship for repairs. But once again they are met with challenges when they arrive. Will things go according to plan this time or do we have another FUBAR situation on our hands?
In the final episode of season one, our "heroes" are fleeing the destruction of Auftrag and the chaos of an army of monsters. Thinking they have made it away the group needs to figure out what exactly they are doing and where they are going when they are hit with even more catastrophe. (apologies for the sound quality, we had a mishap with the recording software.)
Our team is forced out of the warehouse into a frantic race against time to escape from the city. Literally, all Hell breaks loose and the guys take it all in stride. What will happen to Auftrag, will our heroes make it out in time?
When we left our "heroes" they had just won the battle of the Minotaur Hunter's. In doing so, Bridax has fallen and Kronthud is determined to save him. Will Bridax be revived? Will Kronthud ever finish that book? Will the team double cross the drow? Does anyone care about Meep anymore? Listen on to find out.
In this episode there is a fight, yep, that fight and only that fight. What happens? Who wins? Does Meep show up? You'll have to download to find out, faithful listener.
From the publisher's feed