Natural Ones

Natural Ones

By The Obsessive GeekLeisureGames
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Natural Ones episodes

  • Episode 16: We do the Walk of Life

    After surviving a harrowing trip to a dungeon far away, the adventures take a rest and begin their trek back to Toth. The tunnel is long and the adventurers are tempted by a couple of possibilities, but push on back to Toth to question the barkeep and resupply before trying to catch a train.

    2 hr 19 min
  • Episode 13: Where Have All the Good Men Gone?

    We find our heroes preparing to travel to the depths of Toth searching for one of Croaker's assassins. Things, of course, do not go the way the guys suspect. But for once the plan did work until it didn't because of an unforeseen circumstance. I need a hero.

    1 hr 46 min
  • Episode 12: Come on, Ride the Train!

    Our intrepid adventurers find themselves in a dank tavern in the city of Toth. They are going to attempt to steal a lightning train, but only the locomotive. What could possibly go wrong?

    2 hr 8 min
  • Episode 11: Meep Dives into the Glory Hole

    *Audio Difficulties on this episode* 

    When we last left our intrepid adventurers they were confronted by the the mysterious woman of the forest. I'll tell you that they make it to Toth in this episode and some crazy stuff goes down (Meep) in the Tavern, but you'll have to listen for the details.

    2 hr 14 min
  • Episode 10: The Hills are Alive with the Sounds of Screaming

    Still in the forests traveling toward Toth, our group has another hiccup in the road. A voice in the forest tempts them, do our players do what is asked of them or does all hell break loose? I'm sure you know the answer already, but listen to find out if they are victorious or not. The sound editor learns a new skill so you can enjoy the stupidity of pregame in its totality.

    2 hr 12 min
  • Episode 9: Bridax doesn't see the tell-tale shimmer

    Our heroes have agreed to steal a train in Toth and they set off to figure out how. The group is warned about the minor and major threats in the forest surrounding them, but the will have to go through to get to their destination. Minotarzan makes a recurring appearance in this episode with some surprising results. 

    2 hr 17 min
  • Episode 8: Kronthud Meets his Maker

    Our group has cleaned out their new "base" and are returning to the Paal to find some unlikely hosts. Each team member is presented with something or someone from their past in this revealing episode. Will this bring them closer together or tear them apart?

    1 hr 41 min
  • Episode 7: On a Horse with No Name

    Deep in the forgotten temple, the guys are cleaning out the plague of undead. This episode has magical items, conversations with gods and a surprise ending not to be missed. And don't forget the smell of wet minotaur to entice the senses. Join us for another rousing adventure....brought to you by BOOOOOZE!

    2 hr 12 min

About Natural Ones

From the publisher's feed

An unbalanced D&D campaign following a group of alternative "heroes" on their adventures through an original world. This is a relatively unedited play-through podcast that is presented bi-weekly.