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The group leaves the mine, though not entirely without incident. They travel west across the desert and into the foothills of the mountains, but will they keep track of their prisoner? And what will they find as they journey higher into the mountains?
The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Join Sheryl, Emily, Sarah, and a special guests for a cow-themed one-shot adventure!
We pick up mid-combat with the mysterious dwarf in the polluting mine. How will Cedric and Fletcher fare against this foe? What will Nautia and Kae experience when they wake up? And how will this encounter be resolved?
The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Our heroes begin to make their way through the mine beneath the desert, carefully exploring each room as they go. Along the way, they encounter a strange door and a weird puddle, then navigate along a narrow ledge covered in rubble from a landslide. Have they finally found the source of the pollution in the river downstream? What traps await them in the mine? How good will the party's choices be?
The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
*Please forgive the audio whoopsie at the beginning!
The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
The group says farewell to Rashidon and meets a pair of young Scorpionfolk scouts who give them an interesting clue that sends them in a new direction. But first, the party travels with them to the Scorpionfolk camp where they make some purchases and take a rest. Will our heroes be up to the challenge of the Stone Teeth? Or will the treacherous maze get the better of them?
The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
After riding a slide back to the central chamber of the temple, the group is tasked to enter the door in the other side and complete another 5 rooms filled with wind-based puzzles. Will they find themselves in a sticky situation, or will they come out the other side successfully? And what did Rashidon mean Kae was supposed to learn about herself in here?
The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
With some reluctance, our heroes enter the Desert Temple and meet a mysterious figure. Kae is told she needs to pass through some trials in order to learn about who she really is. The group enters a door in one side of the temple and begins to make their way through puzzle rooms filled with water and sand. Is time on their side?
The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
The group spends some time in the Thri-Kreen market bartering for supplies and searching for information. After having a conversation with an old woman, Kae remembers that she had a dream directing her toward the next temple. Conveniently, Kuy is familiar with the temple in question, so the party sets out across the sand in their new direction.
The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Our heroes conquer the obstacle of the canyon, then approach the encampment they'd been making their way to. They befriend a young warrior who explains his people's specialized weapons, then demonstrates his prowess in a tournament. Afterwards, the new friends play some festival games together.
The Arda Campaign is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
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