Daniel Bradby breaks down the build and launch process for commissioned mobile apps: establishing the use-case, monetisation rationale, project timeframes, iOS or Android, quotes vs. estimates, internal vs. external facing use-cases, scoping, wire-framing, design, testing, store submission, analytics, post-launch maintenance and updates, and app store reviews. Think you’ve got a great idea for an app…? Listen … Continue reading #04 Daniel Bradby on Android and iOS App Development →