
Sign up to save your podcasts
Or
In this episode, Martha (and then Stephen) are tortured by bad level design and user-hostile game mechanics in the original Japanese version of Super Mario Bros. 2, while Mark praises the oft-misunderstood American version of the game.
NOTE: Mark was wrong. There *were* mid-level checkpoints in the original Super Mario Bros.
Game: Super Mario Bros. 2 (Japan)
Developer/Publisher: Nintendo
Platform: Famicom Disk System
Year: 1986
Genre: Platformer
Mark really loves the American version of Super Mario Bros. 2, which you can read a lotabout.
4.7
4141 ratings
In this episode, Martha (and then Stephen) are tortured by bad level design and user-hostile game mechanics in the original Japanese version of Super Mario Bros. 2, while Mark praises the oft-misunderstood American version of the game.
NOTE: Mark was wrong. There *were* mid-level checkpoints in the original Super Mario Bros.
Game: Super Mario Bros. 2 (Japan)
Developer/Publisher: Nintendo
Platform: Famicom Disk System
Year: 1986
Genre: Platformer
Mark really loves the American version of Super Mario Bros. 2, which you can read a lotabout.
30,020 Listeners
4,805 Listeners
626 Listeners
80 Listeners
1,901 Listeners
3,878 Listeners
310 Listeners
149 Listeners
2,046 Listeners
105 Listeners
1,150 Listeners
462 Listeners
64 Listeners
315 Listeners
5 Listeners