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In this episode, Martha (and then Stephen) are tortured by bad level design and user-hostile game mechanics in the original Japanese version of Super Mario Bros. 2, while Mark praises the oft-misunderstood American version of the game.
NOTE: Mark was wrong. There *were* mid-level checkpoints in the original Super Mario Bros.
Game: Super Mario Bros. 2 (Japan)
Developer/Publisher: Nintendo
Platform: Famicom Disk System
Year: 1986
Genre: Platformer
Mark really loves the American version of Super Mario Bros. 2, which you can read a lotabout.
By Lydia, Stephen, and Mark4.7
4141 ratings
In this episode, Martha (and then Stephen) are tortured by bad level design and user-hostile game mechanics in the original Japanese version of Super Mario Bros. 2, while Mark praises the oft-misunderstood American version of the game.
NOTE: Mark was wrong. There *were* mid-level checkpoints in the original Super Mario Bros.
Game: Super Mario Bros. 2 (Japan)
Developer/Publisher: Nintendo
Platform: Famicom Disk System
Year: 1986
Genre: Platformer
Mark really loves the American version of Super Mario Bros. 2, which you can read a lotabout.

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