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Nyx, Thrym, Kee and Kax begin their journey into the crypt of the murdered young woman, Dawn Quarrel. Mechanized defenses and perilous curiosities spark strife among the group as they press on. All the while they continue to ask themselves, "Is this really worth it?"
The party decides to rest outside of Mirabar in an attempt to avoid whatever is draining the townsfolk of their energy each night. The next day, they head back into town to try to deduce the cause of these events and maybe get themselves hired to solve the town's problems.
The party find themselves in Mirabar. Exhausted, drained and irritable Nyx, Thrym, Kax and Kee attempt to find out why the people of this mining town, themselves included, are unable to sleep properly and discover some dark truths in the process.
The group enter negotiations with the Grand Sultan for their return to the Prime Material Plane. *Please excuse sudden jumps in the narrative, our recording was corrupted. We tried to save what we could.*
Having recently recovered from their trek under the ocean, the group is once again on the Elemental Plane of Fire. They need to find a gift for the Grand Sultan to gain his audience and possibly his help in leaving the Plane. However, things go awry before they've even left the Curtain House Inn. Hastily drawn maps are the result of straying from the DM's plans entirely.
Thrym, Nyx, Kax, and Kee continue their search for the remains of the sunken ship, now accompanied by the strange humanoid named Martel. It won't take long for them to realize that the bottom of the ocean can be a very hostile place.
Thrust from the Elemental Plane of Fire, the group find themselves surrounded by blue water, purple sky and and an ominous glow from beneath as they hunt down a sunken ship and its cargo.
The party continue their trek across the scorched plains of the Elemental Plane of Fire to the massive City of Brass. Hoping they can discover a way to negotiate with the Grand Sultan for safe passage home, Nyx, Thrym, Kee, Kax and Vhaeraun try to think of a way to earn their way into the palace. Oh, and Kax makes a new best friend!
A solemn cave in a fiery world. Four adventurers and a lonely god. Confronted by a being claiming to be the missing god, Vhaeraun, each member of the party must face deep truths and harsh realities if they are to find a way out of the Elemental Plane of Fire. But for some, these scars run a little too deep.
Venturing deeper into the dangerous volcano, Mount Hotenow, the party stumbles across more obstacles than they had hoped before finally facing the fiery demigod, Jogaoh. But as they would find, these tunnels lead deeper than they had expected.
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