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Halloween is only one night away, the crew set up shop for joy and ponder on what their costumes should be. The bar is done, the front is set up why shouldn't they celebrate? Should they celebrate?
Will Sano join in on Halloween?
Only the dice will tell.
The Crew headout to the badlands to try and find Jeb's old girlfriend 'Little Joy' for their front operation back in Night City. Ioanna talks about their new rival and the success with flirting last episode and the crew tackle Widow's Gulch. Driving in the badlands ain't easy choom...
How long is Sano going to be drunk?
Only the dice will tell.
Ioanna does some corporate espionage with the aid of a little advice from Retro, and the group start working on a way to find Joy. Joy being Jeb's old flame, not a metaphor for inner peace.
Will Jeb be able stay calm?
Only the dice will tell.
Retro heads to therapy, and the Crew have a few errands to run, and they need a plan for the Bar now that Arasaka are on their tail. Ping doesn't want to move so the crew will have to work something out. Perhaps an old friend of Domino can fix it. . .
What kind of therapy can Retro expect in Night City?
Only the dice will tell.
The Vending machine has been acquired but Vendell isn't looking their usual perky self, they might need to see a One Stop Doc. For the rest of the crew however, after the adventures in Lab XIX, it's time for the crew to take a moment to breathe before Night City throws something new at them to deal with.
What's the best medical option in Night City?
Only the dice will tell.
The crew are called to the basement, but what awaits them below? With Vendell injured and the voice downstairs calling all of their names, it seems this Arasaka Lab XIX still has a few surprises in store, for the crew of No Latency.
Will Jeb get to use his new gun?
Only the dice will tell.
The plan isn't going smoothly, Jeb, Retro and Vendell are doing their best outside, but it doesn't seem to be helping. Sano, Ioanna and Henna are still inside trying to free Sano's master Kyo, and they haven't even found the vending machine yet. Will the plan come together, or are they going to have to think on their feet a little more.?
Will Jeb cause a decent enough distraction?
Only the dice will tell.
As the plan unfolds to raid the Arasaka Lab underground in Night City, it starts to fall apart. Ioanna has to think on their feet, Sano and Henna make moves into the lab and Jeb tries to help.
Is Sano's plan going to hold?
Only the dice will tell.
Lab XIX beckons the crew, Henna gives up everything they know -it seems. It's going to be a big fight and the crew split up to get ready. Sano is taking point of the crew for the first time and likes to be thorough. With an ever changing plan their going to need plans, backup plans, good gear and a signal.
But what is the signal?
Only the dice will tell.
Now that the Collector Heist is over, they've got another vending machine it's time to take a breath.
What does Ioanna doom-scroll on their tile?
Only the dice will tell.
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