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A rough landing for the Adeptus Mechanicus on a Necron tombworld in this week's Oldex.
Thank you to Andy Chambers for writing the fiction I grew up with.
Are there any old codexes you think I should turn into audio next? Tell me at https://twitter.com/RJBayley/ or [email protected].
Many thanks to Graham McNeill for his help with identifying which authors go with which codex stories.
Graham McNeill on Twitter: https://twitter.com/GrahamMcNeill
Graham McNeill's website: https://graham-mcneill.com/
If you've enjoyed this audio story, please follow Graham on Twitter, leave a review on iTunes, share and subscribe so you know when the next story is out.
This production, like all of Oldex, is entirely unofficial and uncommercial, from an out of print publication, is a derivative work with all copyrights owned by Games Workshop and is a celebration of the hobby.
The second of two videos I'm releasing this week to mark Age of Sigmar 3rd edition, written by it's creative lead Phil Kelly.
Phil Kelly writes marvellously morose Eldar, and I tried to stay away from the typical lighter voice in favour of something more husky and deep for Ulthwé Farseer Maechu.
Thanks for all you've done and do for the hobby and community Phil Kelly.
You can talk to me about 40K and which middlehammer/oldhammer codex lore I should record next at https://twitter.com/RJBayley or [email protected].
Phil Kelly on Twitter: https://twitter.com/philkellywords
Many thanks to Graham McNeill for his help with identifying which authors go with which codex stories.
Graham McNeill on Twitter: https://twitter.com/GrahamMcNeill
Graham McNeill's website: https://graham-mcneill.com/
If you've enjoyed this audio story, please follow Phil and Graham on Twitter, leave a review on iTunes and subscribe so you know when the next story is out.
This production, like all of Oldex, is entirely unofficial and uncommercial, from an out of print publication, is a derivative work with all copyrights owned by Games Workshop and is a celebration of the hobby.
To celebrate the announcement of Age of Sigmar 3rd Edition, I'll be releasing two videos this week written by it's creative lead Phil Kelly.
Written nearly two decades ago, this story comes from the third edition of AoS's sister game, Warhammer 40,000.
And, like the tabletop gaming/hobby visionary he is, he gave us a Deathwatch story 4 whole editions before they even got a codex.
Thanks for all you've done and do for the hobby and community Phil Kelly.
You can talk to me about 40K and which middlehammer/oldhammer codex lore I should record next at https://twitter.com/RJBayley or [email protected].
Phil Kelly on Twitter: @philkellywords
Many thanks to Graham McNeill for writing this and his help with identifying which authors go with which codex stories.
Graham McNeill on Twitter: https://twitter.com/GrahamMcNeill
Graham McNeill's website: https://graham-mcneill.com/
If you've enjoyed this audio story, please follow Phil and Graham on Twitter, leave a review on iTunes, share, subscribe and press the notification button so you know when the next story is out.
This production, like all of Oldex, is entirely unofficial and uncommercial, from an out of print publication, is a derivative work with all copyrights owned by Games Workshop and is a celebration of the hobby.
I love hearing from the voices that aren't represented on the tabletop. Went with a West Country accent as: A) It gives the character a salty seadog feel.
B) After voicing Hafgan in Lee C Conley's audiobook of The Dead Sagas, I realise the West Country accent can sound really badass.
You can talk to me about 40K and which middlehammer/oldhammer codex lore I should record next at https://twitter.com/RJBayley or [email protected].
Many thanks to Graham McNeill for writing this and his help with identifying which authors go with which codex stories.
Phil Kelly on Twitter: https://twitter.com/philkellywords
Graham McNeill on Twitter: https://twitter.com/GrahamMcNeill
Graham McNeill's website: https://graham-mcneill.com/
If you've enjoyed this audio story, please follow Phil and Graham on Twitter, leave a review on iTunes, share and subscribe so you know when the next story is out.
This production, like all of Oldex, is entirely unofficial and uncommercial, from an out of print publication, is a derivative work with all copyrights owned by Games Workshop and is a celebration of the hobby.
Black Templars vs. Necrons. If only there was a psyker to sort all this out in moments. Alas...
You can talk to me about 40K and which middlehammer/oldhammer codex lore I should record next at https://twitter.com/RJBayley or [email protected].
Many thanks to Graham McNeill for writing this and his help with identifying which authors go with which codex stories.
Graham McNeill on Twitter: https://twitter.com/GrahamMcNeill
Graham McNeill's website: https://graham-mcneill.com/
If you've enjoyed this audio story, please follow Phil and Graham on Twitter, leave a review on iTunes, share and subscribe so you know when the next story is out.
This production, like all of Oldex, is entirely unofficial and uncommercial, from an out of print publication, is a derivative work with all copyrights owned by Games Workshop and is a celebration of the hobby.
A member of the Adeptus Mechanicus details the impossibility of necron Gauss weapons.
To make the cyborg AdMech voice how could I resist using a Gaussian dither?
Thank you to Phil Kelly for writing fiction that I grew up with.
Phil Kelly on Twitter: https://twitter.com/philkellywords
You can talk to me about 40K and which middlehammer/oldhammer codex lore I should record next at https://twitter.com/RJBayley or [email protected].
Many thanks to Graham McNeill for his help with identifying which authors go with which codex stories.
Graham McNeill on Twitter: https://twitter.com/GrahamMcNeill
Graham McNeill's website: https://graham-mcneill.com/
If you've enjoyed this audio story, please follow Phil and Graham on Twitter, leave a review on iTunes and subscribe so you know when the next story is out.
This production, like all of Oldex, is entirely unofficial and uncommercial, from an out of print publication, is a derivative work with all copyrights owned by Games Workshop and is a celebration of the hobby.
The second Graham McNeill story here on Oldex. Given the recent spotlight on his creation Uriel Ventris, I thought it only right to narrate/produce Darkness Rising as an audio story, which links to his novel Nightbringer.
You can talk to me about 40K and which middlehammer/oldhammer codex lore I should record next at https://twitter.com/RJBayley or emailing [email protected].
Many thanks to Graham McNeill for writing this and his help with identifying which authors go with which codex stories.
Graham McNeill on Twitter: https://twitter.com/GrahamMcNeill
Graham McNeill's website: https://graham-mcneill.com/
If you've enjoyed this audio story, please follow Graham on Twitter, leave a review on iTunes, share and subscribe so you know when the next story is out.
This production, like all of Oldex, is entirely unofficial and uncommercial, from an out of print publication, is a derivative work with all copyrights owned by Games Workshop and is a celebration of the hobby.
An intriguing story to find in Codex: Necrons 3rd edition because...well, you'll hear.
You can talk to me about 40K and which middlehammer/oldhammer lore I should record next emailing [email protected] or at https://twitter.com/RJBayley.
Thank you to Phil Kelly for writing fiction that blew my childhood mind, and also my adult one.
Phil Kelly on Twitter: https://twitter.com/philkellywords
Many thanks to Graham McNeill for his help with this project in identifying which authors go with which stories.
Graham McNeill on Twitter: https://twitter.com/GrahamMcNeill
Graham McNeill's website: https://graham-mcneill.com/
If you've enjoyed this audio story, please follow Graham on Twitter, leave an iTunes review, share and subscribe so you know when the next story is out.
This production, like all of Oldex, is entirely unofficial and uncommercial, from an out of print publication, is a derivative work with all copyrights owned by Games Workshop and is a celebration of the hobby.
The second installment of Oldex: my audio story adaptation of the wonderful fiction from out of print Warhammer 40,000 codexes and other books I grew up with.
I hope you enjoy this story.
I wanted to give the rogue trader a northern accent because:
A) that the outdated societal associations with accents we hold today don't necessarily hold true in the far future.
B) I love doing a northern accent. I didn't like my native accent when I was little and deliberately worked to not have it. Nowadays though, thanks a lot of Sean Bean, Game of Thrones and learning about the working class struggles and resiliance of my home county, I have discovered a love for the accent I once shunned. Y
ou can talk to me about 40K and which middlehammer/oldhammer lore I should turn my attention to next by commenting here or at https://twitter.com/RJBayley.
Many thanks to Graham McNeill for his help with this project in identifying which authors go with which stories
Graham McNeill on Twitter here: https://twitter.com/GrahamMcNeill
Graham McNeill's website: https://graham-mcneill.com/
If you've enjoyed this audio story, please follow Graham on Twitter, leave a review on iTunes, share and subscribe so you know when the next story is out.
This production, like all of Oldex, is entirely unofficial and uncommercial, from an out of print publication, is a derivative work with all copyrights owned by Games Workshop and is a celebration of the hobby.
Welcome to this first installment of Oldex, in which I adapt the wonderful fiction from out of print Warhammer 40,000 codexes and other rules books into audio stories.
First things first: thank you ever so much to Graham McNeill, the very author of this and so many other stories I grew up reading.
Graham took the time to tell me the specific authors of the individual pieces in 3rd edition Codex Necrons after I sent him photos of them *all* from my own copy.
As you may know, codexes generally only give a list of authors at the start and do not attribute which piece of fiction was written by who.
As I'm adapting individual pieces I felt it only right to try and credit the specific author of a piece, rather than say 'it's either the work of Andy Chambers, Pete Haines, Graham McNeill, Phil Kelly or Andy Hoare.'
Thank you Mr. McNeill, I feel honoured you have taken the time to help me, and it's a testament to your character that you made the effort for someone you don't know from Jack.
You can and should follow Graham McNeill on Twitter here:
https://twitter.com/GrahamMcNeill
While you're about it, visit his website to see the vast plethora of work he's accomplished:
https://graham-mcneill.com/
Since, thanks to Graham, I have all the authors for the Codex Necrons 3rd ed. fiction, this first phase of Oldex will be focused on that book, and I am glad that the opening story in the codex is by Mr. McNeill, as I wanted the first video on this channel to be one of his.
Why Necrons? I'm a necron boy at heart. I love all the other factions - I also have Space Marine, Genestealer Cult and Imperial Guard forces.
As someone with a couple of chronic health issues who has been let down by people in power, however, I relate to their story of being horrendously ill and raging at those who are in a position, but refuse, to help or betray them. There is something awesome and inspiring about enslaving the very gods that tried to devour you. I probably have an unusual view of the necrons though, don't I?
If you've enjoyed this audio story, please follow Graham on Twitter, subscribe and leave a review on iTunes.
You can talk to me about 40K and which middlehammer/oldhammer lore I should turn my attention to next at https://twitter.com/RJBayley or [email protected].
This production, like all of Oldex, is entirely unofficial and uncommercial, from an out of print publication, is a derivative work with all copyrights owned by Games Workshop and is a celebration of the hobby.
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