In which Eddy, Dixie, and Matthew discuss the process of making a product for Onyx Path, from initial pitch to final printed product.
Pitches - what is the book intended to do? What's the value to the reader?
Cold pitches vs pitches from a known quantity
Pugmire pitch as an example
Outlines and hiring the freelance project developer
What traits do we look for in a developer?
Steffie de Vaan as an example of a great new developer
Then we contract writers
Some writers are unsuitable, but that's not the same as "bad"
Matthew interrupts to say he never interrupts
We often assume a writer is specialized, when that may not be the case
Then on to team planning, research, and first drafts
Collaboration is often key during the first draft stage
Matthew uses the Contagion Chronicle as an example
The first draft is not literally the first thing you write - there's an amount of polish needed
Eddy uses Dystopia Rising as an example of redlines, and how work on that project differs from Contagion Chronicle
Lexicon can be a real pain in the ass
Redlines as a teaching tool for writers
Then the final drafts go off to development
Dixie talks about the editing process, and the kinds of things she edits for
We sing the praises of the Chicago Manual of Style
Dixie confesses to Googling style questions, while Matthew talks a bit about American vs British English
You can't turn editor brain off
The one-sided conversation between the editor and developer, but that's changing
Style evolves, however, as Dixie mentions on the 20th anniversary books
Meanwhile, art notes and layout
The errata phase, because we're not perfect
Finally, indexing and printer proofs!
Why we take the time to make sure the book is as good as it can be
Matthew explains how he got his Twitter handle
Eddy tries to wrap things up, but Matthew steals the mic to issue a challenge to Dixie
Next episode, we interview the boss, Rich Thomas!