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Peter sneaks through the flawless gameplay and the incomplete story in Metal Gear Solid V: The Phantom Pain and Joe explores the region of Johto and the continuity of capturing monsters with Morikazu Aoki's work in Pokémon Crystal.
Joe obsesses over perfecting the timing of every single button press in Rhythm Heaven Fever and Peter turns over the criminal underbelly of 1940s Los Angeles with Andrew Hale's work in L.A. Noire.
Joe and Peter celebrate the podcast's one-year anniversary by reflecting on a top 10 list for the game that started their friendship and their love of video game music - Super Smash Bros. Brawl.
Joe discovers his godly abilities of city simulation and action platforming in ActRaiser and Peter enters a flow state surrounded by falling tetrominoes with Noboru Mutoh's work in Tetris Effect.
Peter discovers the ability to control the direction of how he falls in Gravity Rush and Joe experiments with fulfilling the wishes of those on their deathbed with Kan Gao's work in To the Moon.
Joe gets his start in the Japanese entertainment industry with Shin Megami Tensei x Fire Emblem in Tokyo Mirage Sessions #FE and Peter enters a Skell mech while vocals play to uncover the secrets of the planet Mira with Hiroyuki Sawano's work in Xenoblade Chronicles X.
Joe and Peter present their combined list of the top 10 best game soundtracks of 2019.
Joe dies every sixty seconds to discover the secrets behind a cursed sword in Minit and Peter discovers the third dimension to unravel the cube-based mysteries of the world with Rich Vreeland's work in Fez.
Peter awakens crystals while being floored by a soundtrack that is too good for its platform in Bravely Default and Joe navigates East-Asian music through a touch-based rhythm game with The Night Keepers' work in VOEZ.
Joe travels the land of Spira and the explores the mysteries of the Sphere Grid in Final Fantasy X and Peter becomes a Spartan with an AI at his side against the Covenant with Martin O'Donnell's work in Halo: Combat Evolved.
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