Parallel Publishing

Parallel Publishing

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Parallel Publishing episodes

  • Parallel Worlds Issue 14

    In this issue, we revisit one of Asimov's science fiction classics, get to grips with the Judge Dredd tabletop game, discuss setting in roleplaying, review another cracking board game, continue our fiction serial Acid - and much more!

    • 00:00:18 - The quiet war: exploring the Polity novels of Neal Asher
    • 00:14:27 - Classics of sci-fi: The Gods Themselves
    • 00:20:08 - Dredd from the Big Meg: the Judge Dredd tabletop game
    • 00:33:07 - Gamesmasterclass: journey or location?
    • 00:44:48 - Review: Cowboy Bebop: Space Serenade
    • 00:50:57 - Acid, chapter 6
    • 1 hr 15 min
    • Parallel Worlds Issue 13

      In Issue 13, we delve into a very 20th century mythology; roleplay in Rogue Trader; continue our guide for gamesmasters; revisit Frank Herbert’s Dune; continue our fiction serial, Acid; and ask: what exactly went on in Twin Peaks?

      • 00:00:18 - Superheroes: the modern western mythology
      • 00:11:15 - Let's rogue trade! Roleplaying in Warhammer 40,000
      • 00:22:51 - Classics of science fiction: Dune
      • 00:26:41 - Gamesmasterclass: they know more than me
      • 00:38:07 - Twin Peaks - what did I just watch?
      • 00:55:20 - Acid, chapter 5
      • 1 hr 16 min
      • Parallel Worlds Issue 12

        In Issue 12, we catch up on our brilliant serial Acid; take a look at the Terminator franchise; play a bit of Dropship Commander; continue our guide for gamesmasters; pilot some mechs; and discover Empires of the Void II

        • 00:00:18 - Was Terminator 2 a mistake?
        • 00:14:22 - Four Against Darkness: a solo roleplaying phenomenon
        • 00:25:17 - Enter the DropVerse
        • 00:33:45 - Gamesmasterclass: Your voice in the party
        • 00:45:50 - Evangelion: what did I just watch?
        • 01:08:20 - Review: Empires of the Void II
        • 01:14:28 - Original fiction: Acid, chapter 4
        • 1 hr 34 min
        • Parallel Worlds Issue 11

          In Issue 11, we leap into the concept of mobility in video games, make it up as we go along, revisit Mary Shelley’s Frankenstein, die several times in Outer Wilds, discover the steampunk world of Warmachine, review Journeys in Middle-earth and continue our gripping fiction serial, Acid.

          • 00:00:18 - Press A to jump: mobility in video games
          • 00:08:35 - Gamesmasterclass: the art of improvisation
          • 00:20:07 - Classics of science fiction: Frankenstein
          • 00:25:18 - I’ve been here before: playing Outer Wilds
          • 00:37:21 - No quarter: welcome to the Iron Kingdoms
          • 00:50:10 - Board game review: The Lord of the Rings: Journeys in Middle-earth
          • 00:55:39 - Original fiction: Acid, chapter 3
          • 1 hr 14 min
          • Parallel Worlds Issue 10

            In Issue 10, we review a brilliant deckbuilder, evaluate Firefly, get to grips with Pathfinder, discover a brilliant French skirmish wargame, continue our excellent serial Acid, discuss worldbuilding, look back at one of Isaac Asimov’s greatest works, and introduce a wonderful new short story.

            • 00:00:18 - It's gorram over, Cap'n: why Firefly being cancelled was a good thing
            • 00:16:12 - Canon: exploring consistency in storytelling
            • 00:30:27 - Board game review: One Deck Dungeon and Forest of Shadows
            • 00:35:39 - Pathfinder: all the tools
            • 00:47:55 - Book review: Triggernometry
            • 00:51:07 - GamesMasterClass: creating your world
            • 01:02:41 - Acid, chapter two: a table set for one
            • 01:15:53 - Classics of science fiction: Foundation
            • 01:20:34 - Rackham's Confrontation
            • 01:32:02 - Original fiction: Misereri Mei
            • 1 hr 55 min
            • Interview: Peter F. Hamilton

              Peter F. Hamilton is a bestselling science fiction author based in Bristol. His work includes the Greg Mandel series, the Night’s Dawn trilogy, the Commonwealth Saga, short story collections, and the Salvation Sequence. We caught up with him as he launches a new novel, Salvation Lost. Interviewed by Rob Sawyers, edited by Peter Wotherspoon.

              38 min
            • Parallel Worlds Issue 9

              This month, we scare ourselves to death with Junji Ito’s Uzumaki, discover a flat fantasy world, play a bit of Corvus Belli’s Infinity, rediscover a dungeon-crawler from 1989, catch up with Aliette de Bodard, dissect Altered Carbon Season 2, continue our Classics of Sci-Fi series, assemble an RPG party, review books and board games, and find out just what makes Mad Max special.

              • 00:00:19 - Editorial
              • 00:03:48 - Mad Max: 40 years of George Miller's road warrior
              • 00:18:10 - Interview: Aliette de Bodard
              • 00:24:10 - Cheap thrills: the value of video games
              • 00:35:37 - Gamesmasterclass: assembling the cast
              • 00:47:50 - Book review: Million Eyes
              • 00:53:37 - Infinite possibilities: Corvus Belli's Infinity
              • 01:06:00 - Uzumaki: the strange horror of Junji Ito
              • 01:20:51 - Review: 8Bit Box and Double Rumble
              • 01:26:50 - A guide to a flat, turtle-powered world: Terry Pratchett's Discworld
              • 01:32:56 - Mini of the month: Haruk Ironeye
              • 01:37:52 - Let's talk about Altered Carbon Season 2
              • 01:47:02 - Why Hero Quest is still amazing
              • 01:56:00 - Classics of science fiction: Flowers for Algernon
              • 02:02:38 - Acid Chapter 1: Tower of Light
              • 2 hr 20 min
              • Parallel Worlds Issue 8

                This month, we catch 'em all, get to know the largest online community of D&D artists, learn about roleplaying's most overlooked step, find out why space magic is so compelling, interview Anna Smith Spark and Isaac Childres, play some job simulators, and reassess the Star Wars prequels and Lost in Space. As ever, there's our usual range of book and board game reviews, as well as original fiction.

                • 00:00:17 - Editorial
                • 00:03:13 - Lost in Space: an enduring legacy of sci-fi brilliance
                • 00:17:29 - Space magic: the popularity and plausibility of the Future Mythic
                • 00:29:20 - Board game review: Res Arcana
                • 00:34:02 - Gamesmasterclass: session zero
                • 00:45:17 - The Star Wars prequels, reassessed
                • 00:55:13 - Book review: A Savage Generation
                • 00:58:32 - Interview: Anna Smith Spark
                • 01:18:39 - Frosthaven: the new game from Cephalofair
                • 01:26:06 - Book review: Shadows in the Stone
                • 01:31:55 - Pixellated honours: exploring video game 'achievements'
                • 01:38:20 - Know your community: D&D Fantasy Art
                • 01:44:43 - Original fiction: The Stranger
                • 02:05:05 - Playing nine to five: job simulators
                • 02:15:43 - Mini of the month: the bard of Alahan
                • 02:20:23 - Book review: The Man in the Dark
                • 02:23:14 - Pokémon: the weird and the wonderful
                • 2 hr 35 min
                • Parallel Worlds Issue 7

                  In this issue, we get to grips with the biggest franchise in wargaming, run an urban RPG, explore cosmic horror, attack some titans, play a bit of Disco Elysium, find out what Twitch has to do with RPGs, pick apart Star Trek: Picard, and review our usual books, games and films. There’s some original fiction, too.

                  • 00:00:17 - Editorial
                  • 00:01:38 - Why you should watch Attack on Titan
                  • 00:12:20 - Classics of science fiction: The Left Hand of Darkness
                  • 00:17:19 - Disco Elysium: roleplaying with me, myself, and I
                  • 00:29:29 - Being an eBay eagle
                  • 00:40:42 - Self-pub review: Kau D'varza
                  • 00:45:20 - Visions of war: the grimdark of Warhammer 40,000
                  • 01:01:48 - Coppers and cobblestones: running an urbancrawl campaign
                  • 01:11:46 - Mini of the month: the machine is willing
                  • 01:15:17 - Cosmic horror: the existential fiction we all need right now
                  • 01:28:25 - Let’s talk about… Star Trek: Picard
                  • 01:38:32 - Review: Legends Untold
                  • 01:43:53 - Review: The Bestowal
                  • 01:47:38 - Live streaming tabletop roleplaying games: a new immersive experience. Wacksteven is voiced by Tom Grundy.
                  • 02:00:28 - Know your community: The Fantasy & Sci-Fi Readers Lounge. Cheryllynn Dyess and Rennie St. James are voiced by Jamie Sugar.
                  • 02:06:34 - Original fiction: Echoes
                  • 2 hr 30 min
                  • Parallel Worlds Issue 6

                    In this issue, we revisit Babylon 5 to find out why it's still relevant, take sides in the culture war in our discussion on The Rise of Skywalker, get to know the organisers of the UK's largest wargaming convention, look back at nearly 100 years of Amazing Stories Magazine, choose our own adventure, buckle up for a BattleTech retrospective, and take a look at the biggest structures in fiction.

                    • 00:00:18 - Editorial
                    • 00:02:48 - Think bigger: megastructures
                    • 00:12:42 - Faster my stompy robots: an introduction to BattleTech
                    • 00:27:40 - Board game review: Lifeform. In space, no one can hear you check for rules clarifications
                    • 00:33:33 - The Luminaries: choose your social media adventure
                    • 00:44:53 - Book review: Children of Ruin
                    • 00:49:00 - Play safe: consent in gaming
                    • 00:59:44 - Mini of the month: Authorised Bounty Hunter
                    • 01:03:25 - Pulp pioneers: Amazing Stories magazine
                    • 01:09:55 - Why watch Babylon 5?
                    • 01:22:00 - Creative equality: representation in science fiction and fantasy
                    • 01:34:46 - Self-pub review
                    • 01:40:46 - Original fiction: Lost at the Wedding
                    • 01:56:36 - Let's talk about… Star Wars: The Rise of Skywalker
                    • 02:10:48 - Know your community: the South London Warlords.
                    • 02:17:22 - The mysterious case of Dentara Rast
                    • 2 hr 29 min

                    About Parallel Publishing

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                    Parallel Publishing brings you the best in the world of tabletop roleplaying, with Parallel Worlds Magazine, the Parallel Roles livestream, and exceptional standalone publications