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Featuring the point of play-testing, separating art from artist, Elden Ring, privilege, and "choice" in a workplace. But also feet. Sorry.
This week, we talk about Gotham Knights and then somehow rapidly progress into discussing games industry contracts, and their prevalence.
Join Alanah Pearce (video game writer), Troy Baker (video game actor), Austin Wintory (video game composer), and Mike Bithell (video game director) as they celebrate ONE HUNDRED EPISODES of Play, Watch, Listen! This was streamed live on Twitch earlier this week, featuring the first ever PWL trivia.
We actually mostly talk about government and religion, as is tradition every 25 episodes or something.
This week, Alanah, Mike, and Austin are IN THE SAME ROOM!? We talk about how events like DICE are useful for those in the games industry, and what 'networking' really is.
This week, we talk about Nintendo Direct! Mostly, I think. I'll be honest, I wasn't there for the start of the episode and I haven't had time to watch it. They could've spoken about absolutely anything, which would be on brand. Idk, maybe this episode is about the definition of the word 'alacrity' and John Williams. Your guess is as good as mine.
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