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This week, Alanah, Austin, Troy, and Mike attempt to dissect what makes games so expensive, versus the obvious costs that contribute to the expenses of filmmaking. It's a lot of Nespresso machines, turns out.
This week, Alanah, Mike, and Austin try to figure out what on earth is most likely to win 2021 game of the year awards.
We're back from break! And a little late, due to internet problems. We discuss returning to international travel, a little bit about Dune, Chris Pratt playing Garfield, and more.
A talk about slow burns in Midnight Mass (spoiler free, and featuring Rahul Kohli), archery (somehow?), and the combination of hard work and inherent talent. Video games are somewhat present, Alanah is not.
This week, Alanah, Troy, Mike, and Austin talk about demo disks in cereal boxes, game design, and Deathloop. An entirely gaming podcast from your favourite gaming podcast, wow. What a triumph.
Instead we talk about 9/11 and social responsibility. But there is a TINY bit of Deathloop, I really tried.
Austin and I saw John Williams live, and Troy is very excited about The Matrix.
This week, we talk about how actors view good acting, why we like the performances we do, and the 'cost' of voice acting, for the actor and indie and AAA studios. It's an almost entirely on-topic episode - you're welcome.
And also we start talking about 12 Minutes. We said we'd continue it, which means we almost definitely will not.
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