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We're back! Troy got a cool mask, there's some controversy surrounding a game called Boyfriend Dungeon, and what does "consent" mean in video games?
Also: we're taking a break. It's not you, it's me. No, really.
A discussion of Kotaku's recent headlines that, of course, somehow ends up getting existential and profound because we can't help being who we are, okay?
We didn't make a single joke about the episode number, but we did speak at length about the future of video game storytelling and narrative design!
This week, we talk about indie studios being bought up all over the place, and discuss how feasible it is to exist without a publisher. Also, more hotel etiquette, including an excessive use of towels.
The headlining topic is at around 45 minutes, and there are some spoilers for RE8 from this point onward. Otherwise, standing desks, dogs, and player agency!
E3 is briefly mentioned but this week's episode of your #1 video game podcast mostly talks about absolutely anything and everything else.
We talk about games we haven't played and feel guilty about, and the next God of War game being on multiple platforms. I don't know what happens after that, someone please let me know.
This week, join Austin, Mike, and Alanah to talk about the progression of E3 and how it's likely to change, and influence different facets of the games industry as it does. There's only one tangent and it's about... radio broadcast. I'm not sure why either.
This week, we talk about Mass Effect, Returnal (sort of, more next week, hopefully), Resident Evil and how single-player games have to be strongest in their earlier moments.
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