PlayDNA

PlayDNA

By Damon Stea, Sarah Winters, and Cassandra ChowdhuryArtsLeisureGamesDesignHobbies
Download on the App Store

PlayDNA episodes

  • How Games Made Computers

    In the 16th century, a mysterious human-shaped automaton called The Turk toured Europe beating thousands of human players in Chess. Its eerily human intelligence inspired a technology revolution.

    Find episode notes at www.playdnapodcast.com

    36 min
  • Let's Teach You Tichu

    The card game Tichu was released in 1991, with a wacky origin story to go with it. But similar climbing games have existed for generations both in China and worldwide.

    Find episode notes at https://playdnapodcast.com/index.php/episode-7-lets-teach-you-tichu/

    30 min
  • Gaming Under Quarantine

    Digital board gaming spaces make playing and socializing with others easy, during quarantine or simply when looking to game long distance . Cassandra lays out the plethora of online gaming options available.

    Find episode notes at https://playdnapodcast.com/index.php/episode-6-gaming-under-quarantine/

    36 min
  • How Games Tell Us Stories

    Linear narrative games like TimeStories aren't the only ones that can tell us stories. Legacy games, roleplaying games, deception games, and even CCG's can deliver compelling narratives in surprising ways.

    Find episode notes at https://playdnapodcast.com/index.php/episode-5-games-that-tell-us-stories/

    48 min
  • Joy in Abstraction

    Love them or hate them, abstract strategy games are the most enduring genre of tabletop games. So what makes them so polarizing?

    Find episode notes at https://playdnapodcast.com/index.php/episode-4-abstract-strategy-games/

    33 min
  • Make Believe

    Humans have a strong instinct to play make believe, but it doesn't stop when we are children. Board games create a magic circle, a place to experience imaginative play with others.

    Find episode notes at https://playdnapodcast.com/index.php/episode-3-psychology-of-play/

    35 min
  • The Rise of the American Board Game

    From soul-saving in Snakes and Ladders to cash-grabbing in The Checkered Game of Life, the landscape of American board games has undergone remarkable changes.

    Find episode notes at https://playdnapodcast.com/index.php/episode-2-a-history-of-board-games-in-the-united-states/

    27 min
  • Cribbage!

    *If this is your first PlayDNA episode, welcome! We apologize for our poor audio quality, don't worry, we figure ourselves out over the next few episodes*

    Cribbage may have been designed in the 18th century, but it still has enthusiasts all over the world. It's Britain's national card game, and the only one you can legally play and gamble on in public!

    Find episode notes at https://playdnapodcast.com/index.php/episode-1-cribbage/

    26 min

About PlayDNA

From the publisher's feed

Join board game designers and enthusiasts Damon, Sarah, and Cassandra as we take a critical look at the various aspects of board gaming. From wacky history, to design, to psychology, we deep dive into…