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This week’s episode takes a different angle.
What started as a conversation about Epic, Disney, and the state of the market quickly turned into something bigger… a discussion about systems.
From live service games to theme parks to parenting, the same core question shows up everywhere:
What behaviors are your systems actually driving?
We break down:
This isn’t a trends episode. It’s a lens shift.
Key Takeaways
Why This Matters
For teams in player support, community, live ops, and trust & safety:
You’re not just reacting to player behavior.
You’re dealing with the output of systems that were designed upstream.
Understanding that changes how you:
Links & Mentions
This week, we’re bringing back one of the most interesting conversations we’ve had on Player Driven.
Andrew Wagner didn’t learn economics in a classroom first. He learned it inside a game.
Before managing investment portfolios, Andrew was running a guild in an MMO, experimenting with supply, demand, reputation, and player behavior in real time. What started as “just playing the game” turned into a full system for production, scaling, and market control.
And the wild part… it worked.
He built a network of players motivated by progression instead of profit, scaled production, and ultimately flooded the market to outcompete everyone else.
Why This Conversation Matters Right Now
A lot has changed in the last few months across gaming:
• Teams are rethinking LiveOps loops to re-engage players instead of just shipping content
• Community is being treated as a system, not a support function
• Player behavior is becoming the core KPI behind retention and monetization
We talked about this in our recent Player Driven workshop:
👉 You can’t fix a community after launch. You design it from day zero.
And we’re seeing it play out everywhere…
From LiveOps refresh strategies discussed at GDC to how games are trying to balance monetization with player trust.
What We Cover in This Episode
• How Andrew discovered economics through an MMO instead of school
• Why game economies mirror real-world markets more than people realize
• The role of reputation and perception in player-driven systems
• How player motivation (progression vs profit) changes everything
• Why most players don’t act “rationally”… and why that matters
• How communities shape economies just as much as design systems
• The fine line between optimization and exploitation in games
The Bigger Takeaway
Games are one of the best environments to understand human behavior.
Not because they’re simple…
But because the feedback loops are fast, visible, and unforgiving.
If you work in:
• Player support
• Community
• LiveOps
• Trust & safety
You’re not just reacting to players.
You’re shaping the system they operate in.
What’s New at Player Driven
We’ve been doubling down on connecting the people working behind the scenes of games:
• March Workshop: Focused on building community from day zero
• New breakdown with Laura Hall (Schell Games) on what player support actually looks like early-stage
• Player Driven Live: GDC takeaways, LiveOps trends, and game breakdowns (including Crimson Desert and emerging titles)
If you’re working in these spaces and want to connect with others doing the same work, join us.
Final Thought
Andrew’s story isn’t just about one game.
It’s about understanding systems, incentives, and people.
And once you see it…
You start noticing it everywhere.
Guests:
Episode Summary
In this strategic primer for GDC 2026, we sit down with industry veterans to discuss why community is no longer just a marketing checklist—it’s the new competitive advantage. From the "social-first" origins of Club Penguin to the technical scaling of modern hits like Fortnite, we explore how to design communities alongside your game mechanics to ensure longevity, safety, and player loyalty.
Key Takeaways
Notable Quotes
"You can’t really fix a broken community after it’s built. If you’re not building the foundation from day zero, you’re at risk." — Greg PosnerResource Links
Episode Overview
In this episode, Greg sits down with Renee Gittins — studio founder of Stumbling Cat, former IGDA Executive Director, ex-General Manager of Phoenix Labs Vancouver, Forbes 30 Under 30 for Games, Reddit legend, and now a debut author. Renee unpacks her wildly non-linear path into the games industry, the lessons she learned shipping her indie game Potions: A Curious Tale, and her hard-won wisdom on community building, marketing, and navigating the chaos of game development.
Guest Bio
Key Topics
Key Takeaways & Advice
Resources Mentioned
Episode Summary: While the team is away at GDC in San Francisco, we’re bringing you a deep-dive encore of one of our most provocative conversations. Greg and Colan sit down to dissect the mounting pressure from the U.S. government on Tencent to divest its massive stakes in Riot Games, Supercell, and Epic Games. We explore the reality of data privacy in the modern age, the "cultural war" of gaming IP, and whether the West is prepared to compete with the sheer output of Chinese development.
In This Episode, We Discuss:
Featured Links:
In this episode of Player Driven, host Greg welcomes back industry veteran Sharon Fisher to discuss the rapidly evolving landscape of content moderation. From her early days building moderation at Club Penguin to her current work with AI-driven platforms like Checkstep, Sharon shares her unique perspective as both a trust and safety expert and a concerned parent.
Key Discussion Points
About Our Guest: Sharon Fisher
Sharon Fisher is a leading voice in the trust and safety industry. With a career spanning roles at Disney (Club Penguin), Two Hat, and Keywords Studios, she now provides strategic consulting for gaming companies and technology firms like Checkstep. She is also a passionate advocate for digital literacy, frequently speaking to school districts to help parents protect their children online.
Notable Quotes
"The moderator role becomes even more important because they are who they are—they understand your community, they speak the language, and they live the culture every single day."
"Think about that area of your city that you would not go on your own at night time... that's the same that translates into the internet. Know where your kid is playing."
Resources Mentioned
Join The Player Driven Discord
https://discord.gg/c9YgMctb
Episode Summary
Why do we play the video games that we play? Is interest in the strategy game genre truly waning globally over time? Greg and Lewis sit down with gaming psychology pioneer and Quantic Foundry co-founder Nick Yee to answer these and many other questions. From dissecting the Proteus effect to comparing and contrasting the psychological motivations that drive GTA Online, Fortnite, and Europa Universalis players, Dr. Yee takes us on a whirlwind tour of his company's Gamer Motivation Model that contains insights from >1.75 million gamers.
What You’ll Learn
Episode Timestamps
Resources Mentioned
Connect with our Guest:
Call to Action
Discover your "Gaming Posse": Take the Gamer Motivation Profile to see which of the 2 million surveyed gamers share your psychological DNA and get custom game recommendations.
Join the Player Driven Discord: https://discord.gg/kPS6yPrB
Episode Summary
How do you break into the games industry later in your career? And once you’re in, how do you build a meaningful life and community without burning out? In this episode, Greg is joined by Amir Satvat, a Business Development leader at Tencent and the winner of the "Game Changers" award. Amir is one of the industry's most important connectors, having built a community that has helped thousands find jobs and opportunities.
Amir shares his incredible journey from finance at Goldman Sachs to gaming in his late 30s, offering a practical playbook for career pivots. He breaks down his disciplined, non-negotiable approach to balancing a high-stakes job with being a present father and husband, and reveals why true networking is a 12-month game of building relationships, not a last-minute job hunt. This conversation is packed with wisdom for anyone looking to build a sustainable and impactful career in games.
Timestamps
Guest Bio
Amir Satvat is a leader in Business Development and Strategy at Tencent and the founder of a professional gaming community that has helped thousands of people. Known as one of the industry's most important connectors, his work is driven by a deep passion for helping others succeed.
Key Topics
On this episode of Player Driven, Lewis and Greg are joined by Joost Vervoort, Associate Professor at Utrecht University (in the Netherlands) and Science/Impact Director at Speculative Agency. We dive into the "imagination factory" of the games industry and explore how video games can move beyond simple escapism to become tools for systemic societal change and climate activism.
🎙️ Episode Highlights & Timestamps
🧠 Key Themes & Learnings
⚖️ The Power of the "Speculative"
🛠️ Games as "Action Research"
🏗️ Challenging the Industry
🔗 Related Links
Recorded live at Pocket Gamer London, Greg sits down with Hill from Checkstep for a wide ranging conversation on trust and safety, AI powered content detection, parenting in a gaming household, and why moderation is no longer just about removing harm.
Hill shares her journey from data analyst to GTM leader in trust and safety, how Checkstep is building on top of the rapidly evolving AI ecosystem rather than competing with it, and why “build vs buy” decisions are becoming existential for modern studios.
They explore:
• What trust and safety really means for multiplayer games and UGC platforms
• Why content detection is replacing traditional moderation language
• How large language models are changing speed to value for studios
• Where humans still matter in AI driven workflows
• Detecting grooming and harmful behavior without exposing moderators to trauma
• Why keystroke detection and behavioral patterns are becoming new signals
• The real ROI conversation studios want proof on
• Promoting positive player behavior instead of only policing bad actors
• Parenting in a gaming household and how Greg thinks about kid safe play
• Why balance beats bans when raising young players
• Continuous learning, newsletters, and staying sharp in fast moving industries
• What success looks like for startups scaling with investors
• Hill’s 2026 goals and growing meaningful industry partnerships
The conversation blends operator level insight with personal stories, from renovating bathrooms at night to Wordle streaks and Goat Simulator family sessions.
If you care about LiveOps, community health, AI in CX, or building safer game ecosystems at scale, this episode is for you.
From the publisher's feed
Welcome to Player Driven, the hub where gaming insights and community collide.
We believe that behind every great game is a thriving community and an unforgettable player experience. Whether…