Player Lair Podcast

Player Lair Podcast

By Ivan AlexievLeisureGamesHobbies
Download on the App Store

Player Lair Podcast episodes

  • Episode 14: Bruno Cathala

    Bruno Cathala joins us to give us his views on game design, with over 20 years of experience in making games. We talk about his processes on games like Kingdomino, 7 Wonders Duel, 5 Tribes and more. We also talk about his collaborations, where he finds inspiration and ideas.

    Thanks for listening!

    If you have a game which you want playtested go to playerlair.net. We have an experienced team and we will do our best to help your game become the best it can be. All playtests are recorded and you will receive video of the session and a written overview with our thoughts and suggestions.


    Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0

    Support the show

    1 hr 12 min
  • Episode 13: Under Falling Skies with Tomáš Uhlíř
    Tomáš Uhlíř tells us about Under Falling Skies - a game that started out as a 9-card print and play contest winner and went on to be picked up by Czech Games Edition.  We also talk about his work as a developer on Sanctum and his views on game design. 

     
    Thanks for listening!

    If you have a game which you want playtested go to playerlair.net. We have an experienced team and we will do our best to help your game become the best it can be. All playtests are recorded and you will receive video of the session and a written overview with our thoughts and suggestions.


    Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0



    Support the show

    39 min
  • Episode 12: Deck of Wonders with Dennis Furia

    First-time kickstarter creator Dennis Furia talks about his project Deck of Wonders. Deck of Wonders is a solo-first expandable card game with legacy elements. It captures the feel of games like Hearthstone and MTG, but in a solo/co-op format.

    Deck of Wonders on Kickstarter!

    Thanks for listening!


    We post bonus content and early access to future episodes on our Patreon page.

    You can also help us by purchasing Amazon products through this link.

    Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0

    Support the show

    42 min
  • Episode 11: Treasure Island with Marc Paquien

    Marc Paquien, designer of Treasure Island and Yamatai, joins us to talk about his game design process. He tells us how he went from thinking about designing a board game to actually doing it. He also talked about working with Bruno Cathala and the publisher Matagot.

    Thanks for listening!

    Check out the Board Game Design Virtual Summit which will feature interviews with various experts in the board game industry on September 14th-20th!

    Arcana Magica on Kickstarter!

    We post bonus content and early access to future episodes on our Patreon page.

    You can also help us by purchasing Amazon products through this link.

    Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0

    Support the show

    50 min
  • Episode 10: Festivals, Contests and Game Design with Vassil Lozanov

    Vassil Lozanov is the designer of Among Thieves, as well as one of the organizers of Sofia Board Game Weekend. We talk about the history of the festival, design groups, hosting and judging prototype contests and more!

    Thanks for listening!

    Check out the Board Game Design Virtual Summit which will feature interviews with various experts in the board game industry on September 14th-20th!

    We post bonus content and early access to future episodes on our Patreon page.

    You can also help us by purchasing Amazon products through this link.

    Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0

    Support the show

    54 min
  • Episode 9: Dining with Dracula

    Giuliano Draguleanu, from 2Fat2Fly Games, joins us to talk about Dining with Dracula. We talked about how they approach making games and the twists they've added to the worker placement genre in Dining with Dracula.

    Thanks for listening!

    We post bonus content and early access to future episodes on our Patreon page.

    You can also help us by purchasing Amazon products through this link.

    Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0

    Support the show

    28 min
  • Episode 8: Lore, Gore and More with John De Campos

    John de Campos of Terrible games joins us to talk about his game Token Terrors Battlegrounds. John is co-designer and illustrator of the project and walks us through the process of making miniatures, lore, mechanics and kickstarting the game. Token Terrors has been a passion project of John and the team behind Terrible Games for the past 3 years and is now on Kickstarter!

    Thanks for listening!

    We post bonus content and early access to future episodes on our Patreon page.

    You can also help us by purchasing Amazon products through this link.

    Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0

    Support the show

    47 min
  • Episode 7: Making and Marketing a Mail-in Mystery with Lisa and Anna

    Lisa Levina and Anna Lysova join me to talk about Scarlet Envelope: a series of mail-in mystery games. They went from an initial idea for a game to 25 times over their funding goal in just 4 months! Though it’s their first Kickstarter, they both have a background in marketing and they really go in depth on their approach to making and marketing the game.

    Thanks for listening!

    We post bonus content and early access to future episodes on our Patreon page.

    Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0

    Support the show

    55 min
  • Episode 6: Joe Slack: Making Puzzles and Teaching Design

    Joe Slack, game designer and game design teacher, joins us to talk about his project Relics of Rajavihara, which is live on Kickstarter. We also talk about the design community, which he has built through his books and courses, his design process, pitching to publishers and more. You can find out more about his projects at his website- Board Game Design Course.

    Thanks for listening!

    We post bonus content and early access to future episodes on our Patreon page.

    Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0

    Support the show

    43 min
  • Episode 5: Sam Macdonald: Focusing on Player Interaction

    Sam Macdonald, designer of Circadians and codesigner of all of the West Kingdom games, joins us to talk about his experience in game design. He's been designing games for only 3 years, but already many of his games are extremely popular and have some great aspects to their designs.

    Thanks for listening!

     We post bonus content and early access to future episodes on our Patreon page.

    Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0

    Support the show

    49 min

About Player Lair Podcast

From the publisher's feed

In the Player Lair podcast, we delve into the process of making games and interview various game designers, publishers and people involved in the gaming community. 

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