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We talk to Keith Matejka from Thunderworks Games. Keith has a ton of experience in board games as well as video games. We talk about game design, Kickstarter, game manufacturing and publishing. Some notable games he's worked on include: Roll Player, Cartographers: A Roll Player Tale, Bullfrogs, Lockup: A Roll Player Tale and Dual Powers: Revolution 1917. Keith's latest game, Roll Player Adventures, is coming to kickstarter on June 23rd.
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We post bonus content and early access to future episodes on our Patreon page.
Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0
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Ivan from The Player Lair sits down with Nikola Petrov to talk about game design. Nikola is a full time game designer and shares his experience working with publishers. He is also the narrative director for ZenART VR and has experience working in both analogue and digital gaming.
You can find bonus content, where Nikola shares his experience in the video game industry on our Patreon Page.
Thank you for listening!
Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0
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Ivan from The Player Lair talks to Shem Phillips from Garphill Games. We talk about various challenges that he's faced in his experience, which spans longer than a decade. We discuss the general design process and differences between working by yourself and sharing the creative process.
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Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0
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Ivan from The Player Lair welcomes Mihail Ivanov, designer of Arcana Magica. We talk about his creative process when designing board games, kickstarting projects, narrative in games and the influence of gaming in culture throughout history. He is currently doing a PhD in narrative in the digital age and shares many insights throughout the episode.
Support for this podcast comes from donations by listeners like you. If you want to support this podcast, you can do so by donating to www.playerlair.net
Intro music- "Madness is everywhere" by Lobo Loco is licensed under CC BY 2.0
Support the show
From the publisher's feed
In the Player Lair podcast, we delve into the process of making games and interview various game designers, publishers and people involved in the gaming community.

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