Power Word Fail - D&D Actual Play

Power Word Fail - D&D Actual Play

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Power Word Fail - D&D Actual Play episodes

  • EP10 - Happy Little Strudel Trees

    Be the absurdity you wish to see in the world. The Failures forge a chaotic path into Northwatch. Along the way, they confront some soldiers, conceal some horses, and ruin one specific gnome’s day. 

    1 hr 19 min
  • EP9 - “We Have a Big Problem”

    The Failures fall apart. Differences of perspective and morality boil over as the party is strained to a breaking point. A goodbye is said, harsh words are spoken, and six very different people have to find enough common ground to move forward.

    56 min
  • EP7 - A Simple Plan

    Evangeline gone wild.  The Failures split, Evangeline and Christopher venture into Northwatch to buy some horses, and the rest of the party “accidentally” gets involved in the illegal drug trade.

    1 hr 2 min
  • EP6 - Ponies and Pastries

    Big Brother is watching. The Failures conclude their battle with the tree people and proceed along their path. Along the way, they discuss moral quandaries, negotiate for a depressed purple horse, and learn more about the leader of Northwatch.

    1 hr 24 min
  • EP5 - South to Northwatch

    Shut up, Dingleberry. The Failures decide what comes next. Christopher unleashes his powers to prove himself a hero, Pkelz receives a mysterious letter, and the party begins their trek south.

    1 hr 21 min
  • EP4 - I Do Not Speak of Death…

    “...I sing it.” On their last night in Farrington, Ambrose and Evangeline clash, tensions rise between Pkelz and Miroz, and Spunk takes a bath while Fyrric woos a barmaid (accidentally). Dark and mysterious dreams plague the party as morning fast approaches.

    1 hr 11 min
  • EP3 - What Have We Done?

    Some decisions have fangs. The Failures awake in a town turned upside-down. Miroz reunites with an old friend, Spunk and Fyrric find an unlikely companion, and Ambrose and Evangeline confront their differences. 

    1 hr 6 min
  • EP2 - Trial of Valor

    “That is the point of freedom.” To prove themselves worthy of the legacy of the Crystal Court, the party enters their final trial. They find a crown, fight a battle, and decide what kind of heroes they want to be.

    1 hr 21 min
  • EP1 - Leap of Faith

    Drugs are wild. Six people wake up in a jail cell with no memory of how they got there. Somehow, things just get worse (and weirder).

    1 hr 32 min

About Power Word Fail - D&D Actual Play

From the publisher's feed

Power Word Fail is a fantasy actual play D&D 5e podcast powered by lush character dynamics, arcane mystery, and the hilarity of the players’ table. Take arms and take heed: all actions have…

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