This week, we talk to Ben Franks, Dreamcast aficionado, and discuss the various ways its preservation has taken form. Your nice hosts also take a short trip down memory lane as we reminisce about our favorite video game hardware.
Ben Franks hosts Gaymer Space at GlitchHQ. You can also email him at
[email protected] with all your Dreamcast questions!
Here's a video Martha captured while we were recording the episode, as Ben opens up his "1st revision" Dreamcast:
Links
“Preserving the Art of Play” - Jacob Brogan, Slate
Here are the Xbox 360 and PS3 emulators Stephen mentioned. Less than 20% of their game libraries are fully playable.
This Facebook group wants Dreamcast GD ROM Drive Emulation to happen.
Clean room engineering uses formal methods and iteration in software development.
The Dreamcast’s SH4 processor has an open source version called J-core.
“Remember Game Gear?” - Levi Buchanan, IGN
Elysian Shadows is being developed for Dreamcast, PC and...Ouya?
Here are the tidy insides of a Dreamcast:
More pictures of Ben’s Dreamcast stuff!
The Typing of the Dead in action on Dreamcast.
Windows CE did indeed run on Dreamcast. Here’s a list of games that used it.
KallistiOS, a prograde development system for Dreamcast.
The Dreamcast’s Visual Memory Unit.
Sonic Adventure had a pretty robust Chao raising minigame.
Sonic Shuffle, Sega’s attempt at a Mario Party-like game.
The creators of Elysian Shadows have created a VMU emulator called ElysianVMU.
How to burn a Dreamcast CDI.
A guide to replace a Dreamcast GD-ROM drive.