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Get the free Core Drives in the Wild guide, behavioral design applied to real products: professorgame.com/WildCD
Episode SummaryRob breaks down adoption target difficulty, showing why login counts cannot tell you whether a goal is set right. He covers a 2026 Journal of Marketing Research study of the Australian micro-investing app Raiz Invest and a randomized test in a popular free-to-play puzzle game, drawing on both to explain why missed targets are associated with lower retention a year later. Listeners learn to measure the valuable action instead of the login and how to re-tune difficulty for each person.
About the HostRob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading gamification and behavioral design consultancy. A globally recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has interviewed hundreds of global experts. He designs evidence-based engagement systems that drive motivation, loyalty, and results, and teaches LEGO® SERIOUS PLAY® and gamification at top institutions including IE Business School, EFMD, and EBS University across Europe, the Americas, and Asia.
Key TakeawaysBoth studies below are published research, not client work.
Want in before anyone else? Join the Engagers and get early access to the November relaunch: professorgame.com/relaunch
Episode SummaryRob marks Professor Game's ninth anniversary by announcing the biggest format change in over 450 episodes, moving from one episode a week to several episodes on the same Monday, all answering a single question. He reveals the first of at least three changes coming to the show and invites the Engagers, his core community, to get early previews, private launch details, and an exclusive reward before the public announcement. Listeners learn how to join the early access group ahead of the early November relaunch and which Core Drives are shaping the new format.
About the HostRob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading gamification and behavioral design consultancy. A globally recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has interviewed hundreds of global experts. He designs evidence-based engagement systems that drive motivation, loyalty, and results, and teaches LEGO® SERIOUS PLAY® and gamification at top institutions including IE Business School, EFMD, and EBS University across Europe, the Americas, and Asia.
Key TakeawaysDon't experiment on your own revenue with broken game mechanics. Get our guide "Core Drives in the Wild" to learn how to apply real behavioral science to your product: professorgame.com/WildCD
Episode SummaryKristen Berman, behavioral scientist and CEO and co-founder of Irrational Labs, argues that personalization is overrated in product design, and she brings the experiment to back it up. She walks through a published onboarding test with Headspace where asking new users a few questions and then recommending the same Basics course to everyone doubled course enrollments, outperforming both the personalized recommendation and the version with no questions at all. She is just as direct about the limit: enrollments doubled, yet people did not meditate more, because the rest of the product never reinforced that first commitment. Listeners come away with a barriers-and-benefits lens for any signup flow and a clear order of operations: get the fundamentals of human decision making right first, then layer personalization on top.
About the HostRob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading gamification and behavioral design consultancy. A globally recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has interviewed hundreds of global experts. He designs evidence-based engagement systems that drive motivation, loyalty, and results, and teaches LEGO® SERIOUS PLAY® and gamification at top institutions including IE Business School, EFMD, and EBS University across Europe, the Americas, and Asia.
Key TakeawaysDon't experiment on your own revenue with broken game mechanics. Get our guide "Core Drives in the Wild" to learn how to apply real behavioral science to your product: professorgame.com/WildCD
About Kristen BermanKristen Berman is a prominent behavioral scientist and the CEO and co-founder of Irrational Labs, a leading behavioral design firm in Silicon Valley. Irrational Labs partners with top companies such as Intuit, LinkedIn, Airbnb, Meta, and Microsoft to drive behavior change for the greater good. Kristen's expertise in behavioral economics began as a founding member of the behavioral economics group at Google, where she worked with over 25 teams to launch innovative interventions, and she went on to co-found Duke University's financial decision making lab, Common Cents. She also publishes Product Teardowns, a Substack where she takes apart a popular app in about five minutes to show how a behavioral scientist thinks about design, pricing, incentives, and loyalty.
Find the Guest OnlineGet the free Core Drives in the Wild guide, behavioral design applied to real products: professorgame.com/WildCD
Episode SummaryRob breaks down why a product can feel stitched together even when every team involved did excellent work, using Conway's Law as the lens: organizations that design systems are constrained to produce designs that copy their own communication structures. He walks through three real cases, a regional sales dashboard at Procter & Gamble where each region had picked a defensible and incompatible way to count sales, a client engagement where technology decision rights sat with a team that carried none of the consequences, and a project where several functions held contradicting views on what the design should optimize for. The argument is that functionality degrades gracefully under that fragmentation while motivational design does not, because the effect lives in the loop between Core Drives rather than in any single mechanic. Listeners learn where organizational seams show up inside the product and how to test for alignment before any design work starts.
About the HostRob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading gamification and behavioral design consultancy. A globally recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has interviewed hundreds of global experts. He designs evidence-based engagement systems that drive motivation, loyalty, and results, and teaches LEGO® SERIOUS PLAY® and gamification at top institutions including IE Business School, EFMD, and EBS University across Europe, the Americas, and Asia.
Key TakeawaysGet the free Core Drives in the Wild guide, behavioral design applied to real products: professorgame.com/WildCD
Episode SummaryMykhailo Rogalskyi, co-founder of Fintech IT-Group and the fintech unicorn behind monobank (11 million users), shares how a viral in-app scavenger hunt called Lemon Hunt turned into the bank's biggest gamification win, and its costliest infrastructure failure. He walks through what happens when a 50-hidden-lemon prize draw for one BMW spirals into five cars given away and a 10,000X spike in server requests, plus the AI bot cheating problem now hitting leaderboard-based games. Listeners come away with a concrete framework for building an exit plan into any gamification mechanic before it becomes impossible to remove.
About the HostRob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading gamification and behavioral design consultancy. A globally recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has interviewed hundreds of global experts. He designs evidence-based engagement systems that drive motivation, loyalty, and results, and teaches LEGO® SERIOUS PLAY® and gamification at top institutions including IE Business School, EFMD, and EBS University across Europe, the Americas, and Asia.
Key TakeawaysGet the free Core Drives in the Wild guide, behavioral design applied to real products: professorgame.com/WildCD
About Mykhailo RogalskyiMykhailo Rogalskyi is a Ukrainian entrepreneur and finance professional, best known as one of the co-founders of Fintech IT-Group, the company behind monobank, Ukraine's first neobank. With his involvement, monobank grew into a major digital fintech product with 11 million users, while its developer company evolved into Fintech IT-Group, a holding that attracted investment and received a valuation of over $1 billion, becoming Ukraine's first fintech unicorn.
Find the Guest OnlineSome links below are affiliate links. As an Amazon Associate, I earn from qualifying purchases.
Get the free Core Drives in the Wild guide, behavioral design applied to real products: professorgame.com/WildCD
Episode SummaryRob breaks down the peak-end rule, the finding from Daniel Kahneman and Donald Redelmeier's 1996 study that people remember an experience by its most intense moment and its ending, not its average. He walks through how cruise lines engineer both moments with nightly raffle dinners, a captain's dinner placed near the end of the trip, and a deliberately overinvested farewell, mapping each to Core Drives 1, 5, and 7 from the Octalysis Framework. Listeners learn why the remembering self, not the experiencing self, drives repeat purchases, how to cap sessions while desire is still climbing, and where the ethical line sits between honest peak design and covering up a bad experience.
About the HostRob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading gamification and behavioral design consultancy. A globally recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has interviewed hundreds of global experts. He designs evidence-based engagement systems that drive motivation, loyalty, and results, and teaches LEGO® SERIOUS PLAY® and gamification at top institutions including IE Business School, EFMD, and EBS University across Europe, the Americas, and Asia.
Key TakeawaysGet the free Core Drives in the Wild guide, behavioral design applied to real products: professorgame.com/WildCD
Episode SummaryDan Shapiro, author of Decoding Genius: The Unexpected Lessons of After-School Chess Club, shares how a father-son hobby turned into a study of why chess has held people's attention for more than 1,500 years. He walks through Miguel Najdorf's feat of holding 45 blindfolded chess games in his head at once, the built-in rating system that keeps every match in a flow state, and the habit of chess notation that teaches players to review their own decisions. Listeners come away with a clearer picture of why well-tuned difficulty curves matter, why chess maps onto Core Drive 3 (Empowerment of Creativity & Feedback) and Core Drive 7 (Unpredictability & Curiosity), and how curiosity itself works as a design tool.
About the HostRob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading gamification and behavioral design consultancy. A globally recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has interviewed hundreds of global experts. He designs evidence-based engagement systems that drive motivation, loyalty, and results, and teaches LEGO® SERIOUS PLAY® and gamification at top institutions including IE Business School, EFMD, and EBS University across Europe, the Americas, and Asia.
Key TakeawaysGet the free Core Drives in the Wild guide, behavioral design applied to real products: professorgame.com/WildCD
About Dan ShapiroDan Shapiro is the author of Decoding Genius: The Unexpected Lessons of After-School Chess Club, a book that explores what chess can teach us about memory, strategy, resilience, and human potential. His journey began as a father trying to support his son, Harry, and grew into a deeper exploration of why chess has been connected to genius for more than 1,500 years. Dan makes the game accessible to parents, new players, and anyone curious about how focused effort, preparation, and strategic thinking can help people of all ages grow.
Find the Guest OnlineSome links below are affiliate links. As an Amazon Associate, I earn from qualifying purchases.
Get the free Core Drives in the Wild guide, behavioral design applied to real products: professorgame.com/WildCD
Episode SummaryRob breaks down Gartner's prediction that 40% of large warehouse operations will adopt gamification by 2028, showing why the definition attached to that number (points, badges, leaderboards, and rewards) is the setup for the White Hat to Black Hat drift rather than a win for the field. He covers the frontline cases already on record, from Disney's 2011 "electronic whip" laundry leaderboard to Amazon's FC Games and Tae Wan Kim's 2026 Carnegie Mellon paper on gamifying meaningful work, then walks through Aperam's safety training project with The Octalysis Group as the counter-example built on Core Drives 2, 3, and 5. Listeners learn how to spot extractive gamification and how to test a system by asking what would be left if the leaderboard disappeared tomorrow.
About the HostRob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading gamification and behavioral design consultancy. A globally recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has interviewed hundreds of global experts. He designs evidence-based engagement systems that drive motivation, loyalty, and results, and teaches LEGO® SERIOUS PLAY® and gamification at top institutions including IE Business School, EFMD, and EBS University across Europe, the Americas, and Asia.
Key TakeawaysRecently funded and aiming for sustainable retention? Intro chat (no sales pitch): professorgame.com/chat
Episode SummaryTravis Clapp, co-founder and CEO of Coursebox AI, joins Rob to explain how AI is reshaping course creation and delivery for a platform used in 180 countries with over 300,000 courses built on it. He walks through Coursebox's "Break My Brain" feature, an AI mode built for personalized, adversarial learning rather than points and leaderboards, and explains why the platform now generates in 10 minutes what used to take him days to compile by hand. Travis also shares two gamification experiments gone wrong, an overbuilt golf training module and a crossword in an endangered Aboriginal language, and where he draws the line between fun and function. Listeners come away with a clearer read on why surface-level game mechanics rarely move the needle, and what deep personalization through AI looks like in practice.
About the HostRob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading gamification and behavioral design consultancy. A globally recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has interviewed hundreds of global experts. He designs evidence-based engagement systems that drive motivation, loyalty, and results, and teaches LEGO® SERIOUS PLAY® and gamification at top institutions including IE Business School, EFMD, and EBS University across Europe, the Americas, and Asia.
Key TakeawaysRecently funded and aiming for sustainable retention? Intro chat (no sales pitch): professorgame.com/chat
About Travis ClappTravis Clapp is the co-founder and CEO of Coursebox AI, an AI course creation and training delivery platform used across 180 countries with over 300,000 courses created on the platform.
He spent 15 years as an instructional designer before building Coursebox, working with companies like Johnson & Johnson, Electrolux, Michael Hill, and SA Health. At Open Colleges, he built the five-document compliance packages by hand that every RTO needs; Coursebox now generates the same packages in 10 minutes.
One of his courses reached over 20,000 learners as a flagship edX MOOC. He knows what good learning takes because he spent years doing it the slow way.
Before Coursebox, he founded and ran a social-based LMS for seven years, which became the foundation for what Coursebox AI is today. Four years ago he launched Coursebox AI, not to automate course creation, but to get to the part that matters: delivery. The AI tutor, the grading, the 24/7 coaching, the outcomes. Course creation, in his words, is about 1% of what the platform does.
Travis still checks customer support messages at 4am.
Find Travis Clapp OnlineSome links below are affiliate links. As an Amazon Associate, I earn from qualifying purchases.
Get the free Core Drives in the Wild guide, behavioral design applied to real engagement programs: professorgame.com/WildCD
Episode SummaryRob breaks down behavioral debt: the borrowed motivation hiding inside every legacy points, discount, or bonus program, showing why cutting an engagement program off cold is the fastest way to blow it up. He walks through JCPenney's collapse under Ron Johnson, a Fortune 500 rewards program employees now budget around like income, and how LATAM Airlines and Caixa EconĂ´mica Federal restructured their own behavioral debt using Octalysis Core Drives instead of switching it off. Listeners learn how to read their program's real balance sheet and start servicing behavioral debt without triggering a JCPenney-style default.
About the HostRob Alvarez is Head of Engagement Strategy, Europe at The Octalysis Group (TOG), a leading gamification and behavioral design consultancy. A globally recognized gamification strategist and TEDx speaker, he founded and hosts Professor Game, the #1 gamification podcast, and has interviewed hundreds of global experts. He designs evidence-based engagement systems that drive motivation, loyalty, and results, and teaches LEGO® SERIOUS PLAY® and gamification at top institutions including IE Business School, EFMD, and EBS University across Europe, the Americas, and Asia.
Key TakeawaysGet the free Core Drives in the Wild guide, behavioral design applied to real engagement programs: professorgame.com/WildCD
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