Quality Control
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Quality Control episodes

  • New Nintendo 3DS XL

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Phil Kollar and Griffin McElroy about their review of the New Nintendo 3DS XL.

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    41 min
  • The Legend of Zelda: Majora's Mask 3D

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Griffin McElroy about his review of The Legend of Zelda: Majora's Mask 3D.

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    25 min
  • Dying Light

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Arthur Gies about his review of Dying Light.

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    23 min
  • Saints Row: Gat Out of Hell

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, Griffin McElroy talks with Justin about his review of Saint's Row IV: Gat Out of Hell.

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    22 min
  • The Crew

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Griffin McElroy about his review of The Crew.

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    18 min
  • Captain Toad: Treasure Tracker

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Arthur Gies about his review of Captain Toad: Treasure Tracker.

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    14 min
  • Super Smash Bros. Brawl for Wii U

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Griffin McElroy about his review of Super Smash Bros. for Wii U.

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    22 min
  • Tales from the Borderlands: Episode 1

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Ben Kuchera about his review of Tales from the Borderlands which you can find right here.

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    15 min
  • Far Cry 4

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, Griffin McElroy talks with Justin about his review of Far Cry 4.

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    22 min
  • Pokemon Omega Ruby and Alpha Sapphire

    In each episode of Quality Control, Polygon managing editor Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Griffin McElroy about his review of Pokemon Omega Ruby and Alpha Sapphire.

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    25 min

About Quality Control

From the publisher's feed

Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced…

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