Quality Control
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Quality Control episodes

  • Lovers In A Dangerous Spacetime

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Griffin McElroy about his review of Lovers In A Dangerous Spacetime.

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    22 min
  • Disney Infinity 3.0

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Brian Crecente about his review of Disney Infinity 3.0.

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    25 min
  • Super Mario Maker

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Griffin McElroy about his review of Super Mario Maker.

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    25 min
  • Metal Gear Solid 5: The Phantom Pain

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Mike McWhertor about his review of Metal Gear Solid 5: The Phantom Pain.

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    22 min
  • Galak Z: The Dimensional

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Griffin McElroy about his review of Galak Z: The Dimensional.

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    19 min
  • Tembo the Badass Elephant

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Phil Kollar about his review of Tembo the Badass Elephant.

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    17 min
  • Her Story

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Megan Farokhmanesh about her review of Her Story which you can find right here.
    http://www.polygon.com/2015/6/22/8825813/her-story-review-mac-windows-pc

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    21 min
  • Splatoon

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Phil Kollar about his review of Splatoon.

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    21 min
  • Batman: Arkham Knight

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, guest host Griffin McElroy talks with Justin about his review of Batman: Arkham Knight which you can find right here.
    http://www.polygon.com/2015/6/19/8811383/batman-arkham-knight-review-xbox-one-PC-PS4

    Learn more about your ad choices. Visit megaphone.fm/adchoices

    24 min
  • Destiny: House of Wolves

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Samit Sarkar about his review of Destiny: House of Wolves which you can find right here.
    http://www.polygon.com/2015/5/29/8688083/destiny-house-of-wolves-review

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    26 min

About Quality Control

From the publisher's feed

Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced…

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