Quality Control
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Quality Control episodes

  • Dark Souls 3

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Phil Kollar about his review of Dark Souls 3.

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    21 min
  • Adrift

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, Griffin McElroy steps in as host to talk with Justin about his review of Adrift.

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    27 min
  • Oculus Rift

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Ben Kuchera about his review of the Oculus Rift.

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    38 min
  • Digimon: Cyber Sleuth

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Allegra Frank about her review of Digimon Story: Cyber Sleuth.

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    21 min
  • The Legend of Zelda: Twilight Princess

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Griffin McElroy about his review of The Legend of Zelda: Twilight Princess.

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    20 min
  • Fire Emblem Fates

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Griffin McElroy and Allegra Frank about their review of Fire Emblem Fates.

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    24 min
  • Far Cry Primal

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, Dave Tach takes over hosting to talk with Justin about hist review of Far Cry Primal.

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    22 min
  • Firewatch

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Colin Campbell about his review of Firewatch.

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    16 min
  • Polygon's #6 2015 GOTY: Destiny: The Taken King

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    As part of their 2015 game of the year series, Justin McElroy discusses Polygon's #6 GOTY: Destiny: The Taken King.

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    13 min
  • 2015 GOTY #7: Life Is Strange

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    As part of their 2015 game of the year series, Allegra Frank discusses Polygon's #7 GOTY: Life Is Strange.

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    11 min

About Quality Control

From the publisher's feed

Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced…

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