Quality Control
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Quality Control episodes

  • Polygon 2015 GOTY #8 (tie): Soma

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    As part of their 2015 game of the year series, they're discussing their #8 GOTY: Soma.

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    13 min
  • Polygon's #10 GOTY: Rocket League

    We've got a special series of Quality Control episodes for you featuring Polygon's Games of the Year. We begin today with #10: Rocket League, featuring Charlie Hall.

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    14 min
  • Rainbow Six Siege

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Arthur Gies about his review of Rainbow Six Siege.

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    23 min
  • Just Cause 3

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Ben Kuchera about hist review of Just Cause 3.

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    22 min
  • Star Wars Battlefront

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Dave Tach about his co-review of Star Wars Battlefront.

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    25 min
  • Fallout 4

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Arthur Gies about his review of Fallout 4.

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    26 min
  • Halo 5: Guardians

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Arthur Gies about his review of Halo 5: Guardians.

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    21 min
  • Rock Band 4

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Griffin McElroy about his review of Rock Band 4.

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    22 min
  • Transformers Devastation

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, guest host Allega Frank speaks with Justin about his review of Transformers Devastation.

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    25 min
  • Destiny: The Taken King

    In each episode of Quality Control, Polygon editor-at-large Justin McElroy talks to a critic after they review a new game and allows them to add a little bit of extra context and insight. Why did they feel the way they did? What do they wish they had been able to discuss in more depth in their review? Also: Did they play it wrong?

    In this episode, we talk with Samit Sarkar and Griffin McElroy about their review of Destiny: The Taken King.

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    27 min

About Quality Control

From the publisher's feed

Senior reporter Charlie Hall and guides editor Dave Tach host in-depth conversations each week about the latest games, movies, comics, and gear reviewed and recommended by the Polygon team. Produced…

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