How do we even begin a design for the user without getting into engineering prototypes?
Don't we need to do lots of iterations of prototypes and physical mockups to get design inputs from other people?
While these things can be useful, they're not always practical or necessary, No - we don't need to do lots of iterations of different mockups to get design inputs.
In fact, we want to explore the use space with our team before we even start engineering stuff, including the mockups. So how do we get started talking with our team about a design concept without having something to show them?
This episode describes just one way we could do it: how to get design inputs with flowcharts.
If you want more on this topic, register for the workshop! Registration Link
Workshop title: "Ideation with Flowcharts: Get Easier Buy-In on Engineering Concepts, Faster"
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Work with Dianna I help product development teams build quality into the front end when it's cheap and easy, not late when it's expensive and painful.
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Pierce the Design Fog (piercethedesignfog.com): my book on aligning cross-functional teams, defining clear design inputs, and accelerating product success. NIEA Finalist Award, reviewed by PDMA. "Great for fans of Tony Fadell’s Build, David H. DeWolf and Jessica S. Hall’s The Product Mindset."-BookLife Reviews (Publishers Weekly)
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