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Our heroes return to where it all began, but with a new twist. With only a limited amount of time to operate, they search their surroundings for clues and familiar faces.
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An interdimensional acquaintance mistakes the party for their alternate identities. With knowledge of a new threat, the mission to save the people of Remedy begins.
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People get hurt as a rogue deity tries to cover the Pantheon in darkness. A mysterious figure makes a long-awaited appearance.
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A plea for divine assistance is influenced by a past act of giving. The fate of the missing Remedy townsfolk is finally revealed, but the answer raises even more questions.
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The group says goodbye to the forest and heads for the Pantheon. While they wait for their chance to enter, a frightening event leaves a friend at a loss.
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Dreams and visions raise questions about the adventurers’ pasts and futures. As the people of the forest begin to adjust to recent changes, a pitch is made for their autonomy.
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The fate of the Petrichor Forest is decided.
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During final preparations for their march on Absalom, the party meets a member of the reclusive group who ordained Sephany as the Protector. Disguises are shed, earth is moved, and the residents of the Petrichor Forest make a choice.
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The group goes from town to town inside the Petrichor Forest to rally the citizens ahead of a self-imposed deadline. But some of their new allies may not realize that there are consequences for their actions.
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True identities are revealed in order to avoid violence and initiate catharsis. As a resistance plot gains support, an imposing villain appears and issues a challenge.
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